Monsters: With Poison-inflicting Special Attacks – 15 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Trilium 147 100 9 97 134 Absorb HP: Water
Weak pt: Fire
Bane Touch Poison 30 16 10 13 18 - 102 120% 0 170 66% 0 100 Tonic (7/8), Remedy (1/8) - Can't Suplex Prevent: Imp
Beakor 290 30 11 108 135 Weak pt: Fire Duster Poison 30 16 10 12 25 - 80 137% 0 150 82% 0 100 Potion (7/8), Eyedrop (1/8) Potion (1/8) Critical Hits if Imp Prevent: Imp
Trilobiter 150 20 12 105 135 - PoisonBarb Poison 30 16 10 11 29 - 90 129% 0 150 82% 0 100 Tonic (7/8), Antidote (1/8) - - Safe
Prevent: Imp
Red Fang 325 20 14 135 185 - Rabies Poison 30 16 10 13 41 - 95 125% 0 150 82% 0 100 Tonic (100%) Dried Meat (1/8) - -
Over Grunk 492 100 15 219 365 Weak pt: Fire Bane Touch Poison 30 16 10 13 47 - 125 102% 0 125 102% 0 100 Remedy (7/8), Potion (1/8) - Can't Suplex Prevent: Dark, Zombie, Imp, Berserk, Muddled, Psyche
Rhinox 800 35 19 592 400 Absorb HP: Thunder BaneStrike Poison 30 17 10 13 74 - 200 43% 0 100 121% 0 100 Flash (1/8) - Critical Hits if Imp Safe
Prevent: Petrify, Wound, Condemned
EarthGuard 1 18 23 1 - Weak pt: Water PoisonTail Poison 45 16 10 6 82 - 5 195% 0 5 195% 0 100 Megalixir (1/8) - - Seizure, Safe
Prevent: Dark, Imp, Petrify, Condemned, Psyche
Abolisher 860 82 24 485 525 - Down Dust Poison 35 17 10 16 130 - 125 102% 0 150 82% 0 100 Antidote (7/8) Fenix Down (1/8) - Prevent: Imp, Petrify, Mute, Psyche
Nightshade 2,200 305 37 872 767 Absorb HP: Water
Weak pt: Fire
Poison Pod Poison 35 20 9 13 278 - 110 113% 0 140 90% 0 100 Nutkin Suit (1/8) - - Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image
Still Life 4,889 390 37 2,331 1,574 Weak pt: Fire Bane Kiss Poison 45 25 10 13 278 - 150 82% 0 150 82% 0 100 FakeMustache (1/8) - Can't Suplex, Wound at 0 MP Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image
Allosaurus 3,000 300 38 953 731 Weak pt: Fire, Pearl PoisonClaw Poison 15 21 3 10 262 - 105 117% 0 50 160% 0 100 - - - Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Hidonite 3,500 1,000 43 - - Absorb HP: Poison
Weak pt: Earth
PoisonClaw Poison 30 22 10 13 375 - 85 133% 0 150 82% 0 100 - - - Prevent: Zombie, Imp, Berserk, Muddled, Psyche
Figaliz 4,220 140 45 1,219 554 Weak pt: Ice Gunk Poison 30 24 10 29 646 - 90 129% 0 250 4% 0 100 Potion (1/8) - Critical Hits if Imp Reflect
Prevent: Poison, Psyche
Sea Flower 4,200 200 47 1,315 670 Absorb HP: Fire, Water
Weak pt: Ice, Thunder
Feeler Poison 30 24 10 13 448 - 135 94% 0 100 121% 0 100 Fenix Down (1/8) Fenix Down (1/8) - Prevent: Dark, Poison, Imp, Mute, Berserk, Muddled, Psyche
Crawler 3,200 620 51 1,456 1,224 Weak pt: Ice Feeler Poison 40 22 8 13 527 - 115 109% 0 150 82% 0 100 Remedy (1/8) - - Prevent: Poison