Shop Items: Dried Meat – 1 shown
World of Ruin shops replace the original shops in the World of Ruin
Shop
Price Area Map World Notes
Mobliz Items 150 GP Balance -
Monsters: Which have Dried Meat – 40 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Vomammoth 115 30 1 50 90 Weak pt: Fire Bear Claw Battle ×1.5 25 16 0 110 2 3 75 141% 0 160 74% 0 50.0% Dried Meat (100%) 100 Tonic (7/8), Potion (1/8) Potion (1/8) - Prevent: Psyche
Were-Rat 24 0 4 21 22 Absorb HP: Poison
Weak pt: Fire
Bite Battle ×1.5 30 16 10 13 5 8 100 121% 0 150 82% 0 99.6% Dried Meat (100%) 100 Tonic (100%) Tonic (1/8) Critical Hits if Imp Prevent: Dark, Psyche
Leafer 33 0 5 24 45 Absorb HP: Ice
Weak pt: Fire, Water
Incisor Battle ×1.5 30 16 10 13 7 11 60 152% 0 140 90% 0 99.6% Dried Meat (100%) 100 Tonic (100%) Tonic (1/8) - -
Lobo 27 5 5 37 30 Weak pt: Fire Tusk Battle ×1.5 35 16 3 20 8 12 80 137% 0 120 105% 0 99.6% Dried Meat (100%) 100 Tonic (100%) Tonic (1/8) - -
Rhodox 119 100 7 59 80 - Near Fatal Battle ×5 30 16 10 11 11 55 100 121% 0 155 78% 0 99.6% Dried Meat (100%) 100 Tonic (7/8), Antidote (1/8) - Can't Suplex Prevent: Dark, Mute, Berserk
Rhinotaur 232 100 8 246 186 Absorb HP: Thunder Redline Battle ×2 35 16 10 25 20 40 100 121% 0 155 78% 0 50.0% Dried Meat (100%) 100 Tonic (7/8), Mithril Claw (1/8) Potion (1/8) Critical Hits if Imp Prevent: Petrify, Slow, Stop
Rhobite 135 40 10 53 110 Weak pt: Water Incisor Battle ×1.5 30 16 10 9 19 29 70 145% 0 140 90% 0 99.6% Dried Meat (100%) 100 Potion (100%) Tonic (1/8) - -
Tusker 270 100 10 163 102 Weak pt: Fire Gore Battle ×2 30 16 10 28 33 66 100 121% 0 135 94% 0 50.0% Dried Meat (100%) 100 Tonic (7/8), Potion (1/8) Soft (1/8) Critical Hits if Imp -
Vector Pup 166 10 11 128 83 Weak pt: Fire Bite Battle ×1.5 25 16 10 14 27 41 80 137% 0 150 82% 0 99.6% Dried Meat (100%) 100 Tonic (100%) - - Haste
Doberman 465 10 12 - 83 Weak pt: Fire Bite Battle ×1.5 35 16 10 10 27 41 100 121% 0 150 82% 0 99.6% Dried Meat (100%) 100 Tonic (7/8), Potion (1/8) Potion (1/8) - -
Wild Rat 160 10 12 135 135 Absorb HP: Poison
Weak pt: Fire
Scratch Battle ×1.5 30 16 10 10 27 41 85 133% 0 100 121% 0 99.6% Dried Meat (100%) 100 Tonic (100%) - - -
Bounty Man 285 50 13 115 55 Weak pt: Fire Bite Battle ×1.5 32 16 10 16 39 59 75 141% 0 140 90% 0 99.6% Dried Meat (100%) 100 Potion (100%) - - -
Fidor 355 80 13 160 180 Weak pt: Fire Pounce Battle ×2 35 16 10 25 50 100 55 156% 0 170 66% 0 50.0% Dried Meat (100%) 100 Potion (7/8), Fenix Down (1/8) - Critical Hits if Imp Prevent: Petrify, Psyche
Gold Bear 275 0 13 160 185 - Gouge Battle ×2.5 25 16 10 13 36 90 40 168% 0 140 90% 0 50.0% Dried Meat (100%) 100 Tonic (7/8), Potion (1/8) Potion (1/8) Critical Hits if Imp -
Red Fang 325 20 14 135 185 - Rabies Poison 30 16 10 13 41 - 95 125% 0 150 82% 0 99.6% Dried Meat (100%) 100 Tonic (100%) Dried Meat (1/8) - -
Sewer Rat 299 20 16 108 156 Absorb HP: Poison
Weak pt: Fire
Incisor Battle ×1.5 30 16 10 13 53 80 110 113% 0 160 74% 0 99.6% Dried Meat (100%) 100 Potion (7/8) - - -
Vermin 499 40 16 145 235 Absorb HP: Poison
Weak pt: Ice
Bacteria Seizure 35 16 10 20 66 - 120 105% 0 190 51% 0 99.6% Dried Meat (100%) 100 Antidote (7/8), Potion (1/8) Potion (1/8) Critical Hits if Imp -
Ralph 620 10 17 255 345 - Tackle Battle ×1.5 35 17 10 14 62 93 135 94% 0 145 86% 0 50.0% Dried Meat (100%) 100 Tonic (7/8), Tiger Mask (1/8) Potion (1/8) Critical Hits if Imp Prevent: Petrify
Rhinox 800 35 19 592 400 Absorb HP: Thunder BaneStrike Poison 30 17 10 13 74 - 200 43% 0 100 121% 0 50.0% Dried Meat (100%) 100 Flash (1/8) - Critical Hits if Imp Safe
Prevent: Petrify, Wound, Condemned
Baskervor 750 100 22 465 458 - Claw Battle ×1.5 35 17 10 17 113 170 110 113% 0 120 105% 0 50.0% Dried Meat (100%) 100 Gaia Gear (1/8) Potion (1/8) Critical Hits if Imp Prevent: Poison, Wound, Condemned
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