Related
HP
240
Gil
879 gil
Experience
879
Size
Large
Damage
38
Hit Rate
1×113%
Critical Hit Chance
1%
Absorb
12
Evade
24%
Magic Defense
60%
Morale
136 (may run if party is level 28 or higher)
Monster Family
Giant
Ogres define the "meatwagon" type of enemy early in the game, but when you reach the Terra Cavern, the Hill Gigas takes over that defining role. They only make one attack per round, but with 38 Attack and 60 Accuracy, they are dangerous to even your heavily-armored Warriors. Their physical Defense is not high, but they have a whopping 240 HP, and will take some time to defeat. Don't waste offensive Spells on them, as their high Magic Defense and lack of weaknesses combined with high HP make them shrug off most magic. Steel and Haste can be very useful in a fight against Hill Gigas, however.
Fire Gigantes have the most powerful attack you've seen yet, and often appear in pairs. Keep your Warrior's HP high on the lower floors of Mt. Gulg, because just a few hits from these guys and the other powerful enemies can take him out. Fire Gigantes have a lot of HP but not that much Defense, so they can be defeated with concentrated physical attacks. The Claymore is your best bet other than the Ice Brand for taking them out quickly.
Sprite
HP
336
Gold
1,752 G
Experience
1,752
Absorb
16
Evade
24%
Magic Def.
75%
Damage
60–120
Hit
122%
Critical Hit Chance
1%
Family
Giant
Morale
200
Sprite
Rank
7
HP
2,000
MP
140
Average Drop Value
1,555 gil
Power
120
Attacks
7×95%
(6.7)
Defense
120
Evasion
1×50%
(0.5)
Magic Resistance
4×50%
(2.0)
Abilities
Blizzard 12 (40%), Attack (40%), Boulders 9 (20%)
Monster Family
Giant
Fear
−130% (50% at 7,760 party HP)
Treasures
600 gil (40%), 800 gil (30%), 1,000 gil (10%), Ice Brand (10%), Antarctic Wind (5%), Stop (5%)
The Ice Gigas is a tougher Fire Gigas aligned with the opposite Element. Standard high-Defense, high-HP strategies apply when fighting them.