Related
The Castle of Lord British is an important Location in the game. A very similar Castle exists in the B.C.. era that serves most of the same functions, though you'll need a Frigate or Plane to reach it. There are no Shops in the castle, but there is a treasure vault as well as a King. The King (Lord British, in this case) will give you Hit Points in exchange for Gold. He will take 50 Gold every time you Transact with him, and give you a number of Hit Points based on your current total. Below 5,000 HP, you'll get 300. From 5,000–7,499, you'll get 200. Above that, you'll get 100, but he won't give you any more HP once you have at least 9,900, since you would roll over the maximum.
To enter the vault, you'll need two Keys. Killing a Guard in any town will win you two Keys, but Guards are tough customers, and in most towns one of them is invulnerable. There are sixteen items to collect in the vault, split between Weapons and Armour. Each one will give you a random Weapon up to a Light Sword or random Armour up to Chain Armour. Sometimes you won't find anything. Taking these items isn't considered stealing, so the Guards won't stop you.
The Cleric in the small room in the Chapel is Brother Antos, and asks if you've seen his father. Father Antos is an important character you'll need to meet later. If you have a Key, open the prison cell with a Balron in it. The Thief will follow you but won't attack, so just go around him. The Balron tells you that "Lithium" packs the 16th level, by which he means that you can find Tri-Lithium on level 15 of any tower or dungeon. (They start at level 00, so 15 is the 16th level.)
To enter the vault, you'll need two Keys. Killing a Guard in any town will win you two Keys, but Guards are tough customers, and in most towns one of them is invulnerable. There are sixteen items to collect in the vault, split between Weapons and Armour. Each one will give you a random Weapon up to a Light Sword or random Armour up to Chain Armour. Sometimes you won't find anything. Taking these items isn't considered stealing, so the Guards won't stop you.
The Cleric in the small room in the Chapel is Brother Antos, and asks if you've seen his father. Father Antos is an important character you'll need to meet later. If you have a Key, open the prison cell with a Balron in it. The Thief will follow you but won't attack, so just go around him. The Balron tells you that "Lithium" packs the 16th level, by which he means that you can find Tri-Lithium on level 15 of any tower or dungeon. (They start at level 00, so 15 is the 16th level.)
Sprite
Continent
Lands of Lord British
Similar Castles
The Castle Barataria, The Castle of Olympus, The White Dragon's Castle
Series veterans may expect Lord British to play a vital role in this game, but you don't even need to step into his castle to win. You do start off pretty close by, though, and this style of castle is where you will find the amazing Weapon-producing Magic Ponds (the northern of the two smaller ponds).
Stealing from this castle is not recommended, as there are easier marks in cities, but this is definitely the style of castle you want to rescue Princesses in. Use the side of the entrance to the prison to catch the Guards that will chase you, and you can easily maneuver around and avoid having to actually fight any Guards to the death on the way out.
Stealing from this castle is not recommended, as there are easier marks in cities, but this is definitely the style of castle you want to rescue Princesses in. Use the side of the entrance to the prison to catch the Guards that will chase you, and you can easily maneuver around and avoid having to actually fight any Guards to the death on the way out.
Continent
Lands of Lord British
Series veterans may expect Lord British to play a vital role in this game, but you don't even need to step into his castle to win. You do start off pretty close by, though.
Sprite
Type
Castle
The Castle of Lord British is an important Location in Ultima III, because Lord British is the one who raises your maximum HP when you Level. There isn't much else of note here, though once you've obtained the Mark of Force for the party you can take a number of treasures from the various store rooms. You'll need to Bribe the Guards outside the southeast tower to safely take those treasures.
There are two hints to be discovered here. The Jester in the torture room will tell you where to find Dawn, though you'll have to brave lava to speak to him. Once you have the Mark of Fire, this is a much safer task. You can also use a pair of Keys to reach a Frigate in the castle moat. You can use it to meet the Wise Cleric, who tells you that there are four cards and four slots, a clue for the encounter with Exodus.
There are two hints to be discovered here. The Jester in the torture room will tell you where to find Dawn, though you'll have to brave lava to speak to him. Once you have the Mark of Fire, this is a much safer task. You can also use a pair of Keys to reach a Frigate in the castle moat. You can use it to meet the Wise Cleric, who tells you that there are four cards and four slots, a clue for the encounter with Exodus.