Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 190 124 1,552 -
Grade 3 15 233 162 1,852 24,800 gil
Grade 4 30 696 509 6,356 144,400 gil
Grade 5 45 741 549 6,651 328,400 gil
Abilities: Learned by Mánagarmr – 12 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Attack 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Ruin 1 Magic 1 - - Yes ×1.10 +0.50 1 - 15
Blitz 2 Physical 2 - - No ×1.80 +0.50 1 - 25
Adrenaline 40 Automatic Auto - - Yes - - - - -
Launch 5 Automatic Auto - - No - - - - -
Ravage 32 Automatic Auto - - No - - - - -
Powerchain 8 Automatic Auto - - Yes - - - - -
Bloodthirsty 28 Automatic Auto - - No - - - - -
Curse Chaser 3 Automatic Auto - - No - - - - -
Imperil Chaser 18 Automatic Auto - - No - - - - -
Stagger: Wound 11 Automatic Auto - Wound No - - - - -
Sonic Fangs 1 Physical - - - No - - 3 - -
Passive Abilities: Learned by Mánagarmr – 3 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Resist Lightning Bonus
22 -
Resist Lightning Bonus
38 -
Resist Lightning Bonus
45 -
Monster Crystarium Levels: Mánagarmr – 44 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Commando 15 3 Large Potent Orb ×4 - +1 +1 +13 +2/+2/+8 +2 +2 +15
Commando 14 3 Large Potent Orb ×4 - +2 +1 +13 +2/+2/+8 +4 +2 +15
Commando 13 3 Large Potent Orb ×4 - +1 +1 +13 +2/+2/+8 +2 +2 +15
Commando 12 3 Large Potent Orb ×4 - +1 +1 +13 +2/+2/+8 +2 +2 +15
Commando 7 3 Small Potent Orb ×2 - +2 +1 +14 +1/+1/+5 +2 +1 +9
Commando 8 3 Large Potent Orb ×2 Powerchain +1 +1 +14 +2/+2/+9 +2 +2 +17
Commando 9 3 Large Potent Orb ×2 - +1 +1 +14 +2/+2/+9 +2 +2 +17
Commando 10 3 Small Potent Orb ×2 - +2 +1 +15 +1/+1/+5 +2 +1 +9
Commando 11 3 Large Potent Orb ×2 Stagger: Wound +1 - +12 +2/+2/+8 +2 +2 +15
Commando 3 3 Large Potent Orb Curse Chaser +1 +1 +14 +2/+2/+9 +2 +2 +17
Commando 6 3 Large Potent Orb - +1 +1 +14 +2/+2/+9 +2 +2 +17
Commando 5 3 Small Potent Orb Launch +1 +1 +14 +1/+1/+5 +1 +1 +9
Commando 4 3 Large Potent Orb - +2 +1 +14 +2/+2/+9 +4 +2 +17
Commando 2 3 Large Potent Orb Blitz +1 +1 +14 +2/+2/+9 +2 +2 +17
Commando 28 4 Large Potent Essence ×7 Bloodthirsty +30 +21 +294 +17/+13/+161 +33 +24 +319
Commando 29 4 Large Potent Essence ×7 - +29 +22 +294 +17/+13/+161 +33 +26 +319
Commando 30 4 Large Potent Essence ×7 - +30 +22 +295 +17/+13/+161 +33 +26 +319
Commando 27 4 Large Potent Essence ×4 - +29 +22 +294 +17/+13/+161 +33 +26 +319
Commando 26 4 Large Potent Essence ×4 - +29 +21 +294 +17/+13/+161 +33 +24 +319
Commando 25 4 Small Potent Essence ×4 - +30 +22 +295 +9/+7/+89 +18 +14 +177
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Areas: Where Mánagarmr is Encountered – 1 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
Academia Academia -500 AF- No -