Monster Abilities: Sleep-Affecting – 10 shown
Basic abilities are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def; healing, MP restoration, HP draining, and MP draining or damaging abilities are indicated by their text color
Base Damage
Attack% Type Target Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Hell Bubbles - - Always Hits Magic One enemy - Add: Sleep (78%) -
Refuse 4 37.5%×M 95% Magic One enemy Poison Add: Sleep (63%) -
AB Cannon - P 100% Physical One enemy Shoot Add: Sleep (27%) -
Firing Line - 118.8%×P 100% Physical All enemies Shoot Add: Sleep, Poison (20%) -
Sleep Scales 10 - 95% Magic One enemy - Add: Sleep -
Smoke Bullet - - 75% Physical One enemy Hidden Add: Sleep, Darkness (98%) -
Pollen - 75%×P 130% Physical All enemies - Add: Sleep (78%) -
Big Pollen - M 95% Magic One/all enemies - Add: Sleep (47%) -
Combo - P 100% Physical One enemy Hit Add: Sleep (78%) -
Aurora Fence - 22+M 100% Magic All enemies Restorative Remove: Death, Sleep, Poison, Sadness, Fury, Confusion, Haste, Slow, Frog, Small, Slow-numb, Petrify, Regen, Barrier, MBarrier, Reflect, Shield, Berserk, Peerless, Death Force, Resist -