Items of Interest: In Weapons Store – 1 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Details
Fourth Bracelet Item No Open the chest in the back room after gaining use of the Highwind
Shops: In Weapons Store – 2 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Rocket Town Weapon Shop Shotgun 3,100 gil
Gold Armlet 2,000 gil
Power Wrist 7,500 gil
Protect Vest 3,500 gil
Earring 7,500 gil
Talisman 4,000 gil
- Weapon Shop
Rocket Town Weapon Shop S-mine 1,000 gil
Gold Armlet 2,000 gil
Edincoat 8,000 gil
Power Wrist 7,500 gil
Protect Vest 3,500 gil
Earring 7,500 gil
Talisman 4,000 gil
Peace Ring 7,500 gil
Safety Bit 7,500 gil
After gaining use of the Highwind Weapon Shop
Weapons: Found in Weapons Store – 1 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Shotgun Vincent 48 112% 12 ⦿─⦿ ⦿─⦿ ×1 Long - 3,100 gil 1,550 gil
Armor: Found in Weapons Store – 3 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Gold Armlet 46 4% 28 - ⦿─⦿ ⦿─⦿ ×1 - All Characters 2,000 gil 1,000 gil
Edincoat 50 - 33 - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Magic +5 All Characters 8,000 gil 4,000 gil
Fourth Bracelet 74 3% 100 3% ⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters - 1 gil
Accessories: Found in Weapons Store – 6 shown
Uncommon accessories cannot be purchased in shops, but can be found or won multiple times in other ways; rare accessories can only be found at specific points during the game
Name
Effects Price Value
Power Wrist Strength +10 7,500 gil 3,750 gil
Protect Vest Vitality +10 3,500 gil 1,750 gil
Earring Magic +10 7,500 gil 3,750 gil
Talisman Spirit +10 4,000 gil 2,000 gil
Peace Ring Defend Sadness, Defend Fury, Defend Confusion, Defend Berserk 7,500 gil 3,750 gil
Safety Bit Defend Death, Defend Slow-numb, Defend Petrify, Defend Death-sentence 7,500 gil 3,750 gil
Items: Found in Weapons Store – 1 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
S-mine Explosive damage on one opponent 1,600 Physical One enemy Shoot - Deals 1,600 base damage 1,000 gil 500 gil No