Monsters: Encountered in World Map Tzen Area – 8 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
EarthGuard 1 18 23 1 - Weak pt: Water PoisonTail Poison 45 16 10 6 82 - 5 195% 0 5 195% 0 100 Megalixir (1/8) - - Seizure, Safe
Prevent: Dark, Imp, Petrify, Condemned, Psyche
Peepers 1 19 23 2 - Weak pt: Ice, Water Tail Battle ×1.5 35 16 10 7 85 128 5 195% 0 5 195% 0 100 Elixir (1/8) - Can't Suplex Seizure
Prevent: Poison
Black Drgn 4,000 600 26 780 502 Absorb HP: Poison
Weak pt: Fire, Pearl
BonePowder Zombie 30 23 10 14 143 - 102 120% 0 20 184% 0 100 Revivify (7/8) Tent (1/8) Can't Suplex, Undead Seizure
Prevent: Dark, Zombie, Poison, Imp, Petrify, Mute, Berserk, Psyche
Chitonid 1,111 60 26 321 356 Weak pt: Thunder Carapace Battle ×1.5 25 18 10 13 138 207 140 90% 0 80 137% 0 100 Potion (7/8) Remedy (1/8) Critical Hits if Imp Safe
Prevent: Petrify, Wound, Mute
Gigan Toad 458 20 26 235 340 Weak pt: Ice Croak Battle ×2 30 16 10 11 128 256 100 121% 0 130 98% 0 100 - Sleeping Bag (1/8) - Prevent: Poison, Wound, Condemned
Gilomantis 1,412 110 26 559 756 Weak pt: Fire Sickle Battle ×1.5 35 18 10 16 153 230 115 109% 0 140 90% 0 100 Poison Claw (1/8) - - Prevent: Imp, Wound, Condemned, Muddled, Psyche
Lunaris 582 25 26 308 247 - Face Bite Dark 25 17 10 13 138 - 155 78% 0 145 86% 0 100 Potion (100%) - - Prevent: Wound, Condemned, Near Fatal, Mute, Psyche
Mesosaur 1,112 130 26 459 456 Weak pt: Ice T. Lash Seizure 30 18 10 13 138 - 110 113% 0 150 82% 0 100 Antidote (7/8) - - -