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MithrilGlove
Casts "Safe" when HP is low
Price
700 GP
Value
350 GP
Defense
6
Mag.Def
0
Status Effects
Apply:
Safe
Equipped By
Terra
Locke
Cyan
Shadow
Edgar
Sabin
Celes
Strago
Relm
Setzer
Mog
Gau
Gogo
Umaro
Merit Award
World of Balance Shops
Jidoor
,
Narshe
World of Ruin Shops
Albrook
Found In
Imperial Camp Outside
The
MithrilGlove
adds a
Safe
effect when its wearer is low on
HP
(i.e., they have the
Near Fatal
Status
). This may prove to be too little, too late, but the
MithrilGlove
also provides 6
Defense
at all times.
Compare MithrilGlove to other Relics
Treasures:
MithrilGlove
– 1 shown
Treasure
Area
Map
Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
MithrilGlove
Imperial Camp
Outside
Right chest in central tent
-
Shop Items:
MithrilGlove
– 3 shown
World of Ruin shops
replace the original shops in the World of Ruin
Shop
Price
Area
Map
World
Notes
Narshe Relics
700 GP
Narshe
Relics
Balance
Before gaining control of the Blackjack
Jidoor Relics
700 GP
Jidoor
Relics
Balance
-
Albrook Relics
700 GP
Albrook
Cafe
Ruin
-
Monsters: Which have
MithrilGlove
– 1 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
The chance that Ragnarok's Metamorph will work on this monster if it hits
Metamorph %
The items that this monster can be turned into with a successful Metamorph
Metamorph
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Goblin
5,555
1,150
46
2,189
960
Weak pt:
Pearl
Zap
Battle ×4
30
26
7
18
506
2,024
70
145%
0
250
4%
0
12.5%
Tonic
(3/4),
Elixir
(1/4)
100
MithrilGlove
(1/8)
-
Can't Suplex, Wound at 0 MP
Reflect
Prevent:
Imp
,
Condemned
,
Mute
,
Berserk
,
Psyche
White Cape
Related
Narshe Snowfield Battle
The Three Scenarios
Page
10
Everyone has arrived in
Narshe
just in time for news of an imperial invasion.
Sabin's Scenario: The Imperial Camp
The Three Scenarios
Page
6
An
Imperial Camp
is in
Sabin
's path, and he'll have to make his way through it.