Colosseum: Sequence for Gauntlet – 3 shown
This sequence shows every item that can be bet to win this item, and every item that can be won by betting this item; the color of the row indicates how many steps removed the sequence is from the base item
Bet
Win Opponent HP LV
In the colosseum, monsters choose their actions from the same list as the one used when you Control that monster; special attacks are named attacks unique to that monster
Commands
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Gauntlet Thunder Shld Vectagoyle 7,500 57 Battle, Giga Volt, Aqua Rake, Blaze 870 113% 82% 30
Thunder Shld Genji Shld Outsider 8,050 18 Battle, Ruin (Wound), X-Zone, Flare 72 117% 78% 0
Genji Shld Thunder Shld Retainer 7,050 59 Battle, Tradeoff (Wound), Wind Slash, Condemned 705 121% 59% 0
Treasures: Gauntlet – 3 shown
Treasure Area Map Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
Gauntlet or
Genji Glove
Tell Banon whether you will be the last ray of hope Tell Banon "Yes" at any time: Gauntlet
Tell Banon "No" three times, or speak to the guard in the north cavern after telling him "No": Genji Glove
Gauntlet Chest in lower left corner -
Gauntlet In right chest on balcony (reached via double paths, group 3) -
Weapons: Usable with Gauntlet – 67 shown
Rare weapons can be stolen from monsters; unique weapons are usually found as treasure; legendary weapons are dropped by the legendary dragons; strange weapons can be won in the colosseum; ancient weapons are held by the statues; ultimate weapons are the most powerful in the game; starting weapons are owned by certain characters but cannot be otherwise found
Name
Type Bat.Pwr
A 100% Hit Rate indicates that the weapon will not miss regardless of the target's MBlock%
Hit Rate
Description
When you attack with this weapon, there is a 1/4 chance that it will use this spell for 0 MP with a 100% Hit Rate on the same target after the attack; spell damage is affected by row and Jump status; weapons that deal automatic critical hits will deal critical damage with this spell; the spell is not subject to Reflect or the Runic command
Random
Any special battle effects this weapon has
Special
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Vigor Speed Stamina Mag.Pwr Price Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The elemental nature of attacks made with this weapon
Element
Certain commands or abilities require weapons with a specific trait to operate
Used With
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Special)Bone Club Special 151 150 Intricately carved - - - - - - - - - 10,000 GP - - 2-hand Um
(Sword)Falchion Sword 176 150 - - - 10 - - - - - 17,000 GP 8,500 GP - - SwdTech, Runic, 2-hand, Throw Te Lo Ed Ce
(Dirk)SwordBreaker Dirk 164 180 Randomly evades an enemy's attack - - 30 - - - - - 16,000 GP 8,000 GP - - SwdTech, Runic, 2-hand, Throw Lo Sh St Re Go
(Sword)Crystal Sword 167 150 - - - - - - - - - 15,000 GP 7,500 GP - - SwdTech, Runic, 2-hand, Throw Te Ed Ce
(Lance)Partisan Lance 150 150 - - - - - - - - - 13,000 GP 6,500 GP - - Runic, 2-hand, Throw Ed Mo
(Rod)Gravity Rod Rod 120 135 Casts "Quartr" when used as an item, and breaks Quartr - - - - - - - 13,000 GP 6,500 GP Quartr Earth 2-hand, Throw St Re Go
(Lance)Gold Lance Lance 139 150 - - - - - - - - - 12,000 GP 6,000 GP - - Runic, 2-hand, Throw Ed Mo
(Sword)Break Blade Sword 117 150 Randomly casts "Break" Break - - - - - - - - 6,000 GP - - SwdTech, Runic, 2-hand, Throw Te Ed Ce
(Rod)Pearl Rod Rod 124 135 Casts "Pearl" when used as an item, and breaks Pearl - - - - - - - 12,000 GP 6,000 GP Pearl Pearl 2-hand, Throw St Re Go
(Dirk)Man Eater Dirk 146 180 Doubles damage to a human target - - - 10 - - - - 11,000 GP 5,500 GP - - Runic, 2-hand, Throw Te Lo Sh Ed Ce St Re Se Go
(Sword)Enhancer Sword 135 150 Mag pwr up - - - 20 - - - +7 10,000 GP 5,000 GP - - SwdTech, Runic, 2-hand, Throw Te Ed Ce
(Brush)Magical Brsh Brush 130 135 - - - - - - +1 +1 +1 - 5,000 GP - - 2-hand Re
(Lance)Stout Spear Lance 112 150 - - - - - - - - - 10,000 GP 5,000 GP - - Runic, 2-hand, Throw Ed Mo
(Knife)Murasame Knife 110 150 - - - 10 - - - - - - 4,500 GP - - SwdTech, Runic, 2-hand, Throw Cy
(Knife)Tempest Knife 101 150 Randomly casts "Wind Slash" - - - - - - - - - 4,000 GP - Wind SwdTech, Runic, 2-hand, Throw Cy
(Sword)Rune Edge Sword 55 150 Consumes MP to inflict mortal blow - MP Critical 10 - - - - - 7,500 GP 3,750 GP - - SwdTech, Runic, 2-hand, Throw Te Ed Ce
(Sword)Blizzard Sword 108 150 Randomly casts "Ice" Ice - - - - - - +2 7,000 GP 3,500 GP - Ice SwdTech, Runic, 2-hand, Throw Te Lo Ed Ce
(Sword)ThunderBlade Sword 108 150 Randomly casts "Bolt" Bolt - - - - - - +2 7,000 GP 3,500 GP - Thunder SwdTech, Runic, 2-hand, Throw Te Lo Ed Ce
(Sword)Flame Sabre Sword 108 150 Randomly casts "Fire" Fire - - - - - - +2 7,000 GP 3,500 GP - Fire SwdTech, Runic, 2-hand, Throw Te Lo Ed Ce
(Brush)DaVinci Brsh Brush 100 135 - - - - - - +1 - +1 7,000 GP 3,500 GP - - 2-hand Re
loading table data...