HP
1,750
MP
140
LV
26
Exp
750
GP
786
Bat.Pwr
26
(202)
Hit Rate
100
Special
Enmity
Effect
Dark
Defense
105
Evade %
0 (not used)
Mag.Def
155
MBlock%
0
Vulnerability: Physical
117%
Magic
78%
Vigor
56–63
Speed
35
Stamina
19
Mag.Pwr
10
Can't Suplex, Undead, Wound at 0 MP
Run Difficulty
2
Misfits can use
Lifeshaver on their first and second turns, but they won't on their third. If you have trouble taking them out quickly, use this window of opportunity to defeat them before they have a chance to heal themselves with
Lifeshaver.