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Tommersville
Sprite
Type
Village
World
Pluto
There are two
Fighters
outside of town who tell you to give the other different amounts of
Gold
. Don't listen! It's a racket, and nothing happens if you do it. There isn't much else of interest here.
Compare Tommersville to other Locations
Shops: Found in
Tommersville
– 4 shown
Shop Name
The type of shop this is, which determines the list of goods sold there; all shops of a given type offer an identical list of goods at identical prices
Type
The list of goods available for sale at this type of shop; prices can be found on the appropriate page for each type of item
Goods Sold
Kurts
Wizard Spells
Light
,
Down Ladder
,
Up Ladder
,
Magic Missile
,
Blink
,
Kill
Clergy Corner
Cleric Spells
Light
,
Down Ladder
,
Up Ladder
,
Passwall
,
Surface
,
Prayer
Softalk
Seer
Hints
Your Chef
Food
Food (×100)
Set Creatures: Found in
Tommersville
– 32 shown
Creature
This creature's starting hit points in this instance; some creatures are completely invincible and immune to all attacks
HP
This creature's default behavior; creatures with 'Special' behavior stand still but also have a special response when you
T
ransact with them; if you attack any creature, that creature as well as all guards, monsters (except orcs), and anyone with a behavior of 'Pursue' will change their behavior to 'Attack'
Behavior
Guard
Invincible
Stand
Guard
255
Stand
Guard
255
Stand
Guard
255
Stand
Guard
255
Stand
Guard
255
Stand
Guard
255
Stand
Guard
255
Stand
Merchant
22
Pursue
Merchant
22
Pursue
Merchant
22
Pursue
Merchant
22
Pursue
Wizard
33
Wander
Wizard
33
Wander
Wizard
33
Wander
Wizard
33
Wander
Fighter
66
Wander
Fighter
66
Wander
Fighter
66
Wander
Fighter
66
Wander
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Creatures: Encountered in
Tommersville
– 6 shown
Dungeon creatures
are found in dungeons and towers;
town creatures
are not normally aggressive; you must defeat the
final boss
to complete the game
Name
The amount of HP a randomly generated creature of this type starts with; for creatures found in towers or dungeons, this is the range from the creature's starting HP on the first level it appears to its starting hp on level 15; creatures in villages, towns, and castles have different HP totals, as do those creatures that start the game in the Legends era
HP
The areas where this creature may randomly appear; this does not include creatures that are already in a given location
Appears
Notes
Guard
-
-
Drops 2 keys
Jester
-
-
-
Merchant
-
-
-
Fighter
128
Land
Drops 1-4 torches, sometimes drops a helm
Cleric
-
-
-
Wizard
224
Land
Casts magic missile (range 2), sometimes drops a wand or staff
Computer Camp
Towne Makler