Monsters: Which use Ice2 – 11 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
The estimated average amount of damage this ability will deal to a target with 128 Defense or Magic def when used by this monster (3/4 of base damage); actual damage will vary considerably based on the target's actual Defense or Magic def and other factors, but this is a good measure of the relative danger of this ability; a dagger (†) indicates that the ability deals set damage or otherwise ignores Defense and Magic def; numbers in italics are based on factors that will change during combat and should be considered very rough estimates; healing, MP restoration, HP drain, and MP drain or damage are indicated by text color
Typical Damage
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Boundfat 27 500 80 55 147 50 462 420 60 88% 100 80% 1% 60 0 Absorb: Ice - 420 40 350 gil Dazers (41.2%) Dazers (14.1%) Dazers
Garuda 29 1,400 200 56 156 35 384 349 52 89% 150 70% 1% 59 0 Absorb: Ice, Lightning
Invalid: Earth
Weak: Wind
Defend: Small, Frog, Paralyzed 520 30 520 gil - Ice Crystal (14.1%), Bolt Plume (12.1%), Light Curtain (10.4%), Mute Mask (8.9%) -
Grimguard 31 880 120 60 176 25 336 305 50 90% 180 64% 1% 58 0 - Defend: Small, Confusion, Frog, Berserk, Manipulate 600 45 560 gil Shrivel (41.2%) Shrivel (14.1%) -
Killbin 30 3,200 380 90 342 85 690 627 64 87% 126 75% 12% 68 25 - Defend: Manipulate 700 150 1,000 gil Turbo Ether (41.2%) Ether (14.1%) Mind Source
Manhole 35 2,500 110 100 536 70 630 572 120 76% 110 78% 20% 90 8 - Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 900 80 3,000 gil - X-Potion (14.1%) -
Palmer 38 6,000 240 100 572 25 378 344 100 80% 200 60% 50% 60 0 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 1,800 98 5,000 gil - Edincoat -
Scrutin Eye 15 240 60 20 29 5 120 109 20 96% 96 81% 16% 35 0 Invalid: Earth, Water
Weak: Wind
Defend: Small, Frog, Paralyzed 80 8 120 gil Ether (41.2%) Ether (4.7%) Turbo Ether
Snow 32 4,000 160 50 150 80 672 611 66 87% 138 73% 1% 70 10 Absorb: Ice
Weak: Fire
Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 500 42 700 gil Circlet (11.2%) Ice Crystal (14.1%) -
SOLDIER:3rd 13 250 40 27 37 8 126 115 38 92% 72 85% 12% 60 8 Weak: Fire - 54 6 116 gil Hardedge (11.2%) Loco weed (14.1%) Bolt Plume
Turks:Rude 49 20,000 280 110 782 75 744 676 120 76% 160 68% 0 79 5 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,500 360 5,000 gil Ziedrich (41.2%) Elixir -
Yang 24 1,200 220 5 5 32 336 305 50 90% 420 17% 1% 75 0 Halve: Gravity Defend: Sleep, Small, Confusion, Slow, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 300 40 400 gil - - -