Limit Breaks: Death-Affecting – 8 shown
Level 2, level 3, and level 4 limit breaks are generally more powerful but take longer to unlock; limit break abilities are not directly used, but rather are used as part of another limit break
Name
Character
The level of this limit break; some levels have two limit breaks, the second of which cannot be learned until the first has already been unlocked
Level
The requirements to use this limit break; all characters begin with their level 1–1 limit break available; a character must personally defeat the listed number of monsters to unlock each new limit level
Requirements
Description
The damage calculation of the limit break; multiple hits are indicated first; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the limit break; limit breaks marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the limit break ignores Defense/Magic def; healing, HP draining, and MP damaging limit breaks are indicated by their text color
Base Damage
Attack% Target Status Type Element Status Special
Finishing Touch Cloud 3–2 Use level 3–1 limit break 6 times Blows away all opponents - Always Hits All enemies Add: Death Physical - Add: Death First of two hits
Hammerblow Barret 2–2 Use level 2–1 limit break 8 times Blows away one opponent - Always Hits One enemy Add: Death Physical - Add: Death -
Pulse of Life Aeris 3–2 Use level 3–1 limit break 5 times Fully restores all allies 100% HP/MP Always Hits All allies Remove: Death Physical Restorative Remove: Death Restores all HP and MP
Hyper Jump Cid 2–1 Defeat 60 monsters Attacks all opponents, sometimes dealing [Death] 350%×P Always Hits All enemies Add: Death (20%) Physical - Add: Death (20%) -
Dragon Dive Cid 3–1 Defeat 136 monsters Continuously attacks, sometimes dealing [Death] 6× 143.8%×P Always Hits Random enemies Add: Death (27%) Physical - Add: Death (27%) -
Death Joker Cait Sith 2–1 Use Slots Possible effect of Slots - Always Hits All allies Add: Death Magic - Add: Death Ignores Status defense
Game Over Cait Sith 2–1 Use Slots Possible effect of Slots - Always Hits All enemies Add: Death Magic - Add: Death Ignores Status defense
Satan Slam Vincent 4–1 Use Chaos Possible attack while in Chaos form - 100% All enemies Add: Death (27%) Physical - Add: Death (27%) First of two hits