Weapons: Sold In Cosmo Canyon Weapon Shop – 7 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Butterfly Edge Cloud 39 100% 8 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,800 gil 1,400 gil
Tiger Fang Tifa 38 110% 8 ⦿─⦿ ⦿─⦿ ×1 Normal Critical Hit +2% 2,500 gil 1,250 gil
Heavy Vulcan Barret 39 100% 8 ⦿─⦿ ⦿─⦿ ×1 Long - 2,700 gil 1,350 gil
Silver Barrette Red XIII 40 110% 10 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,500 gil -
Prism Staff Aeris 40 105% 10 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,600 gil 1,300 gil
Pinwheel Yuffie 37 104% 9 ⦿─⦿ ⦿─⦿ ×1 Long - 2,600 gil 1,300 gil
Green M-phone Cait Sith 41 100% 9 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,400 gil 1,200 gil
Armor: Sold In Cosmo Canyon Weapon Shop – 1 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Silver Armlet 34 4% 22 - ⦿ ⦿ ⦿─⦿ ×1 - All Characters 1,300 gil 650 gil