Items of Interest: In Shinra Bldg. 2f. Shop – 2 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Details
Master Fist Item No Open the east chest during the assault on the Sister Ray
Pile Banger Item No Open the west chest during the assault on the Sister Ray (game calls it Pile Bunker)
Shops: In Shinra Bldg. 2f. Shop – 1 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Shinra Building Item Shop Potion 50 gil
Phoenix Down 300 gil
Antidote 80 gil
Eye drop 50 gil
Tent 500 gil
- Item Shop
Weapons: Found in Shinra Bldg. 2f. Shop – 2 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Master Fist Tifa 38 108% - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Normal Gains 100% damage for each of Near-death, Poison, Sadness, Silence, Slow, Darkness, gains 200% damage for each of Death-sentence, Slow-numb - 1 gil
Pile Banger Barret 90 80% - ⦾─⦾ ⦾─⦾ ⦾─⦾ - Long Critical Hit +3% - 1 gil
Items: Found in Shinra Bldg. 2f. Shop – 5 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Potion Restores HP by 100 100 Magic One ally Restorative - Restores 100 HP 50 gil 25 gil Yes
Phoenix Down Restores life 1/4 HP Magic One ally Restorative Remove: Death 25% chance of Death on targets that Absorb Restorative 300 gil 150 gil Yes
Antidote Cures [Poison] - Magic One ally - Remove: Poison - 80 gil 40 gil No
Eye drop Cures [Darkness] - Magic One ally - Remove: Darkness - 50 gil 25 gil No
Tent Restores ally's max HP/MP. Use at Save Point. - - - - 500 gil 250 gil Yes