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Shinra Bldg. 2f. Shop
Area
Midgar Shinra Building
Connections
Shinra Bldg. 2f. lobby
Shops
Item Shop
Treasures
Master Fist
,
Pile Banger
Compare Shinra Bldg. 2f. Shop to other Screens
Items of Interest: In
Shinra Bldg. 2f. Shop
– 2 shown
Item
Type
Whether this item can be found or collected multiple times
Repeatable
Details
Master Fist
Item
No
Open the east chest during the assault on the Sister Ray
Pile Banger
Item
No
Open the west chest during the assault on the Sister Ray (game calls it Pile Bunker)
Shops: In
Shinra Bldg. 2f. Shop
– 1 shown
Certain shops stock different goods at different points in the game and become
upgraded shops
or
final shops
;
optional shops
only become available if certain requirements are fulfilled
Name
Items
Notes
Type
Shinra Building Item Shop
Potion
50 gil
Phoenix Down
300 gil
Antidote
80 gil
Eye drop
50 gil
Tent
500 gil
-
Item Shop
Weapons: Found in
Shinra Bldg. 2f. Shop
– 2 shown
Rare weapons
can only be found at specific points during the game;
ultimate weapons
have special properties that can multiply their damage to extreme levels;
starting weapons
cannot be re-obtained if sold or lost
Name
Character
Attack
Attack%
Magic
The growth of materia slots is categorized by color:
⦿×1
,
⦿×2
,
⦿×3
, and
⦾×0
.
Materia Slots
AP Growth
Range
Effects
Price
Value
Master Fist
Tifa
38
108%
-
⦿ ⦿ ⦿ ⦿ ⦿ ⦿
×1
Normal
Gains 100% damage for each of
Near-death
,
Poison
,
Sadness
,
Silence
,
Slow
,
Darkness
, gains 200% damage for each of
Death-sentence
,
Slow-numb
-
1 gil
Pile Banger
Barret
90
80%
-
⦾─⦾ ⦾─⦾ ⦾─⦾
-
Long
Critical Hit
+3%
-
1 gil
Items: Found in
Shinra Bldg. 2f. Shop
– 5 shown
Uncommon items
cannot be purchased in shops, but can be found or won multiple times in other ways;
rare items
can only be found at specific points during the game;
special items
are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on;
healing
and
MP restoration
items are indicated by their text color
Base Damage
Type
Target
Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Price
Value
Use in Field?
Potion
Restores HP by 100
100
Magic
One ally
Restorative
-
Restores 100
HP
50 gil
25 gil
Yes
Phoenix Down
Restores life
1/4 HP
Magic
One ally
Restorative
Remove:
Death
25% chance of
Death
on targets that Absorb
Restorative
300 gil
150 gil
Yes
Antidote
Cures [Poison]
-
Magic
One ally
-
Remove:
Poison
-
80 gil
40 gil
No
Eye drop
Cures [Darkness]
-
Magic
One ally
-
Remove:
Darkness
-
50 gil
25 gil
No
Tent
Restores ally's max HP/MP. Use at Save Point.
-
-
-
-
500 gil
250 gil
Yes
Shinra Bldg. 2f. lobby
Shinra Bldg. 3f. Lobby