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Tonadu
Level
30
HP
1,600
Attack
54
(
154
)
Magic atk
55
(
510
)
Defense
52
(89%)
Magic def
150
(70%)
Defense%
5%
Dexterity
66
Luck
0
EXP
600
AP
45
Gil
600
Abilities
Claw
(
224
),
Great Gale
(
⚞
140
),
Big Sound
(
140
)
Battle Square
HP
3,200
Attack
67
(
256
)
Magic atk
68
(
592
)
Elements
Invalid:
Earth
,
Water
Weak:
Wind
Status
Defend:
Frog
,
Stop
,
Paralyzed
Steal
Bird Wing
(80%)
Drop
Bird Wing
Manipulate
Claw
,
Great Gale
,
Big Sound
Encountered In
Woodlands Area
,
Icicle Area
,
Mideel Area
,
North Corel Area
,
Gold Saucer
Compare Tonadu to other Monsters
Monster Abilities: Used by
Tonadu
– 3 shown
Basic abilities
are not called out by name when used; some abilities are used as basic abilities only by certain monsters
Name
MP
The damage calculation of the ability; P or M represent the user's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP or MP are those of the target of the ability; abilities marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the ability ignores Defense/Magic def;
healing
,
MP restoration
,
HP draining
, and
MP draining or damaging
abilities are indicated by their text color
Base Damage
The estimated average amount of damage this ability will deal to a target with 128 Defense or Magic def when used by this monster (3/4 of base damage); actual damage will vary considerably based on the target's actual Defense or Magic def and other factors, but this is a good measure of the relative danger of this ability; a dagger (†) indicates that the ability deals set damage or otherwise ignores Defense and Magic def; numbers in
italics
are based on factors that will change during combat and should be considered very rough estimates;
healing
,
MP restoration
,
HP drain
, and
MP drain or damage
are indicated by text color
Typical Damage
Attack%
Type
Target
Element
The status effects that can be inflicted or removed by this ability, and the chance of success if it is not assured
Status
Special Properties
Claw
-
200%×P
224
100%
Physical
One enemy
Punch
-
-
Great Gale
-
187.5%×P
⚞
140
100%
Physical
All enemies
Wind
-
-
Big Sound
-
125%×P
140
95%
Physical
One/all enemies
Wind
-
-
Screens: Where
Tonadu
is Encountered – 5 shown
Area
Temporary screens
become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point
Notes
World Map
Woodlands Area
Grass
Under Lizard
(88)
Dual Horn
(84)
2 Dual Horns
(84)
Dirt
Under Lizard
(88)
2 Under Lizards
(84)
Tonadu
(84)
Jungle
3 Slaps
(88)
5 Slaps
(84)
2 Kelzmelzers
(84)
Beach
Tonadu
(256)
-
-
-
-
World Map
Icicle Area
Grass
Vlakorados
(88)
Trickplay
(84)
2 Trickplays
(84)
Snow
Bandersnatch
(52)
2 Bandersnatches
(52)
3 Bandersnatches
(52)
Jumping
(52)
2 Jumpings
(48)
Beach
Tonadu
(256)
-
-
-
-
World Map
Mideel Area
Grass
Hippogriff
(64)
2 Spirals
(64)
3 Head Hunters
(64)
4 Head Hunters
(64)
Dirt
3 Spirals
(88)
2 Spirals
(84)
Hippogriff
(84)
Jungle
3 Crysaleses
(88)
4 Head Hunters
(84)
3 Head Hunters
(84)
Beach
Sea Worm
(256)
-
-
-
-
World Map
North Corel Area
Sea Worm
(80)
Tonadu
(80)
Cactuer
(64)
-
-
-
-
Gold Saucer
Arena Lobby
-
-
-
-
-
Battle Square Battles: With
Tonadu
– 1 shown
The
special battle
must be unlocked by fulfilling certain requirements
Name
Type
When this battle is available; only one regular battle is available at any given time
Available
The starting encounters that indicate that you will be competing against group 1 during a regular battle
Encounter Group 1
The starting encounters that indicate that you will be competing against group 2 during a regular battle
Encounter Group 2
Which characters can participate in this battle, subject to both timing and special rules
Characters
The potential rewards for competing in the battle square; these don't include items that can be purchased with earned battle points
Rewards
Area
Screen
Third Regular Battle
Regular Battle
After Cloud rejoins the party in Mideel
3 Razor Weeds
2 Jayjujaymes, Bizarre Bug
2 Foulanders
3 Foulanders
2 Dual Horns
2 Garudas
2 Jayjujaymes, Garuda
3 Garudas
Cloud
,
Barret
,
Tifa
,
Red XIII
,
Cid
,
Yuffie
,
Cait Sith
,
Vincent
Tissue
Battle Points
Gold Saucer
Arena Lobby
Battle Square Rounds: With
Tonadu
– 1 shown
Battle
Round
Possible encounters you may fight during this round of the battle for group 1
Group 1 Encounters
Possible encounters you may fight during this round of the battle for group 2
Group 2 Encounters
Third Regular Battle
2
Adamantaimai
2 Under Lizards
Tonadu
2 Kelzmelzers
2 Bizarre Bugs, Tail Vault
Under Lizard
Tonadu
5 Slaps
Encounters: With
Tonadu
– 3 shown
Limited encounters
never appear as random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square encounters
only appear in the Battle Square;
chocobo encounters
only appear in certain areas when using a Chocobo Lure and can be caught
Name
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
Whether pre-emptive strikes are possible in this encounter; pre-emptive strikes are only possible during normal battles, and are disabled during any set encounter on a map with no random encounters, even if the encounter would normally allow them; there are no pre-emptive strikes in the battle square
Pre-emptive?
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
The specific monsters that appear in this encounter; a dagger (†) indicates that one or more of the marked monsters have cover, meaning that they cannot be attacked until certain monsters in closer rows have been defeated
Monsters
Tonadu
30
600
45
600 gil
Normal Battle
No
×1
Tonadu
Tonadu
30
600
45
600 gil
Normal Battle
No
×1
Tonadu
Tonadu
30
600
45
600 gil
Normal Battle
No
×3
Tonadu
Items: Held by
Tonadu
– 1 shown
Uncommon items
cannot be purchased in shops, but can be found or won multiple times in other ways;
rare items
can only be found at specific points during the game;
special items
are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on;
healing
and
MP restoration
items are indicated by their text color
Base Damage
Type
Target
Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Price
Value
Use in Field?
Bird Wing
Uses whirlwind on all opponents
1,040
Magic
All enemies
Wind
-
Deals 1,040 base damage
-
1 gil
No
Elements: Effective against
Tonadu
– 1 shown
Physical elements
are applied to physical attacks rather than magic;
healing elements
heal rather than harm; the
hidden element
is not shown within the game menus
Name
Type
Wind
Magic
Elements: Resisted by
Tonadu
– 2 shown
Physical elements
are applied to physical attacks rather than magic;
healing elements
heal rather than harm; the
hidden element
is not shown within the game menus
Name
Type
Earth
Magic
Water
Magic
Status Effects: Resisted by
Tonadu
– 3 shown
Positive status effects
are generally beneficial;
negative status effects
are generally harmful;
special status effects
can only be inflicted by certain materia commands
Name
This status is negated by its opposed status
Opposed
Type
Duration
Effect
Stop
-
Negative
Temporary
Character can't act
Frog
-
Negative
Temporary
Character deals 1/4 physical damage and can only Fight, use Items, or cast Toad
Paralyzed
-
Negative
Temporary
Character cannot act
Dual Horn
Toxic Frog
Related
Tonadu
Type
Normal Battle
Experience
600
AP
45
Gil
600 gil
Run Difficulty
×1
Level
30
Row 1
Tonadu
Fought In
Woodlands Area
Gold Saucer
Tonadu
Type
Normal Battle
Experience
600
AP
45
Gil
600 gil
Run Difficulty
×1
Level
30
Row 1
Tonadu
Fought In
Woodlands Area
Icicle Area
Gold Saucer
Tonadu
Type
Normal Battle
Experience
600
AP
45
Gil
600 gil
Run Difficulty
×3
Level
30
Row 1
Tonadu
Fought In
Mideel Area
North Corel Area