Monsters: Which use Bodyblow – 8 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
The estimated average amount of damage this ability will deal to a target with 128 Defense or Magic def when used by this monster (3/4 of base damage); actual damage will vary considerably based on the target's actual Defense or Magic def and other factors, but this is a good measure of the relative danger of this ability; a dagger (†) indicates that the ability deals set damage or otherwise ignores Defense and Magic def; numbers in italics are based on factors that will change during combat and should be considered very rough estimates; healing, MP restoration, HP drain, and MP drain or damage are indicated by text color
Typical Damage
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Air Buster 15 1,200 - 24 35 12 162 64 80 84% 320 37% 3% 75 2 Invalid: Earth, Gravity
Halve: Fire
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Darkness, Frog, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 180 16 150 gil - Titan Bangle -
Bottomswell 23 2,500 100 42 102 30 318 185 36 92% 96 81% 1% 69 0 Invalid: Earth
Halve: Gravity
Weak: Wind
Defend: Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 550 52 1,000 gil - Power Wrist -
Diver Nest 38 2,800 100 60 273 65 618 496 90 82% 110 78% 6% 64 0 Invalid: Earth
Halve: Water
- 1,340 60 1,250 gil - X-Potion (4.7%) -
Grenade 32 2,000 - 70 280 30 372 509 60 88% 64 87% 1% 68 0 Invalid: Earth
Halve: Fire
Defend: Small, Confusion, Frog, Stop, Berserk, Paralyzed, Manipulate 900 100 400 gil Right Arm (11.2%) Right Arm (14.1%) Right Arm
Grosspanzer·Mobile 50 10,000 300 160 1660 111 966 3016 136 73% 160 68% 10% 75 0 Weak: Lightning Defend: Sleep, Small, Confusion, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death-sentence, Sadness, Fury 400 80 1,400 gil - - -
Gun Carrier 39 3,400 240 60 279 45 504 507 76 85% 84 83% 5% 59 2 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 860 75 1,600 gil - S-mine (14.1%) -
Hell House 11 450 - 32 43 24 210 78 2 99% 64 87% 3% 59 4 - Defend: Small, Confusion, Frog, Berserk, Petrify, Slow-numb, Manipulate 44 6 200 gil - Potion (14.1%) Potion
Jamar Armor 62 20,000 300 130 1636 109 1026 2972 200 60% 330 35% 1% 110 0 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 8,000 1,500 10,000 gil - - -