Related
Form
Armored
Alternate Form
Unarmored
Level
12
HP
230
Attack
20
(27)
Magic atk
6
(108)
Defense
100
(80%)
Magic def
64
(87%)
Defense%
0%
Dexterity
40
Luck
0
EXP
50
AP
5
Gil
98
Abilities
Machine Gun (20), Double Shot (37)
Status
Defend: Small, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence
Steal
Tranquilizer (41.2%), Grenade (6.6%)
Drop
Tranquilizer (14.1%)
Manipulate
Machine Gun, Double Shot
Encountered In
Midgar Shinra Building
When in their initial Armored form, Mighty Grunts have high Defense and Magic def, but their attacks are weaker than in their Unarmored Form. They will assume this form when they fall below 50% HP. Note that Double Shot is always directed at the Character with the most HP.
Form
Unarmored
Alternate Form
Armored
Level
12
HP
230
Attack
28
(38)
Magic atk
6
(108)
Defense
4
(99%)
Magic def
8
(98%)
Defense%
33%
Dexterity
55
Luck
12
EXP
50
AP
5
Gil
98
Abilities
Roller Dash (28), Rollerspin (48), Skating
The smaller, unarmored form of the Mighty Grunt deals significantly more damage per attack than their Base Form. However, they also spend 3/8 of their rounds Skating around, which has no effect. They take more damage due to their lower Defense and Magic def, but also evade more attacks due to their raised Defense%.