Monsters: Which can use Step Mine – 7 shown
World of Ruin monsters cannot be found in the World of Balance; unique monsters are found as set encounters or treasure guardians, but never in a random battle; legendary dragons are unique monsters that are found in the World of Ruin; special bosses have unique music and immense power; the final bosses are the last creatures fought in the game
Name
HP MP LV Exp. GP Elements
Most monsters have a special attack that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack; HP draining, and MP draining attacks are indicated by their text color
Special Attack Effect
Speed Stamina Mag.Pwr Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in gray to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
GreaseMonk 132 100 8 53 256 Weak pt: Poison LodeWrench Battle ×1.5 35 16 10 15 15 23 100 121% 0 150 82% 0 100 Tonic (7/8), Buckler (1/8) - Human Haste
Mesosaur 1,112 130 26 459 456 Weak pt: Ice T. Lash Seizure 30 18 10 13 138 - 110 113% 0 150 82% 0 100 Antidote (7/8) - - -
Pug 8,000 15,500 27 1,200 3,333 Absorb HP: Water
Weak pt: Fire, Thunder
Cleaver Battle ×8 35 31 10 13 149 1,192 150 82% 50 180 59% 50 100 - Tintinabar (1/8) Critical Hits if Imp Prevent: Wound, Condemned, Mute, Berserk, Muddled, Seizure, Psyche, Slow, Stop
Tomb Thumb 2,000 100 33 500 150 Weak pt: Thunder, Water Dash Haste 32 19 10 10 198 - 150 82% 0 120 105% 0 100 - Green Cherry (1/8) Human Prevent: Zombie, Poison, Imp, Petrify, Seizure
Crawler 3,200 620 51 1,456 1,224 Weak pt: Ice Feeler Poison 40 22 8 13 527 - 115 109% 0 150 82% 0 100 Remedy (1/8) - - Prevent: Poison
Dark Force 8,940 700 55 2,950 600 Weak pt: Pearl - - 35 33 7 12 591 - 105 117% 0 155 78% 0 100 Crystal (1/8) - Human, Wound at 0 MP Prevent: Imp, Near Fatal, Mute, Berserk, Muddled, Psyche, Stop
Master Pug 22,000 1,200 73 - - Absorb HP: Water Cleaver Battle ×8 45 40 9 13 1,079 8,632 100 121% 0 165 70% 0 100 Elixir (7/8), Megalixir (1/8) Graedus (100%) Can't Control Prevent: Zombie, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Stop