Over Grunk |
- |
492 |
100 |
15 |
219 |
365 |
Weak pt: Fire |
Bane Touch |
Poison |
30 |
16 |
10 |
13 |
47 |
- |
125 |
102% |
0 |
125 |
102% |
0 |
100 |
Remedy (7/8), Potion (1/8) |
- |
Can't Suplex |
Prevent: Dark, Zombie, Imp, Berserk, Muddled, Psyche |
Kefka |
- |
3,000 |
3,000 |
18 |
- |
- |
- |
Hit |
Battle ×1.5 |
45 |
21 |
9 |
25 |
95 |
143 |
55 |
156% |
30 |
160 |
74% |
30 |
100 |
Ether (7/8), Elixir (1/8) |
Peace Ring (100%) |
Can't Control, Can't Scan, Can't Suplex, Human |
Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image |
Drop |
- |
1,000 |
80 |
27 |
398 |
427 |
Weak pt: Thunder, Water |
Mad Signal |
Muddled |
30 |
17 |
10 |
6 |
112 |
- |
100 |
121% |
0 |
150 |
82% |
0 |
100 |
Tincture (7/8) |
Tincture (1/8) |
Can't Suplex, Wound at 0 MP |
Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image |
Wizard |
- |
1,677 |
200 |
32 |
587 |
388 |
Weak pt: Thunder, Poison |
Doom Step |
Zombie |
33 |
19 |
10 |
13 |
208 |
- |
50 |
160% |
0 |
160 |
74% |
0 |
100 |
Thunder Rod (7/8), Ice Rod (1/8) |
Fire Rod (1/8) |
Human |
Prevent: Dark, Imp, Petrify, Wound, Condemned, Berserk, Muddled |
Barb-e |
- |
3,062 |
198 |
39 |
1,410 |
631 |
Weak pt: Poison |
Slap |
Mute |
30 |
21 |
10 |
13 |
309 |
- |
100 |
121% |
0 |
160 |
74% |
0 |
100 |
- |
- |
Human, Wound at 0 MP |
Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Mute, Berserk, Muddled, Seizure, Psyche, Clear, Image |
L.20 Magic |
- |
2,000 |
500 |
51 |
- |
- |
Absorb HP: Poison |
- |
- |
35 |
19 |
21 |
10 |
471 |
- |
200 |
43% |
100 |
145 |
86% |
0 |
100 |
Tincture (1/8) |
Tincture (1/8) |
Human, Wound at 0 MP |
Reflect Prevent: Imp, Petrify, Mute, Berserk, Psyche, Stop |
Magic |
- |
41,000 |
10,000 |
72 |
- |
- |
Weak pt: Earth |
- |
- |
35 |
40 |
8 |
1 |
598 |
- |
145 |
86% |
0 |
125 |
102% |
0 |
100 |
Elixir (7/8) |
- |
Can't Control, Can't Scan, Can't Sketch, Can't Suplex, Human |
Float Prevent: Dark, Zombie, Poison, Imp, Petrify, Wound, Condemned, Near Fatal, Berserk, Muddled, Seizure, Psyche, Slow, Stop, Clear, Image, Regen, Haste, Shell, Safe, Reflect |
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