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Serpent Trench
Sprite (World of Balance)
Maps
5
Use
Warp
?
No
Treasures
Green Beret
,
X-Potion
The
Serpent Trench
is an underwater passage connecting
Crescent Mountain
to
Nikeah
. You'll need to recruit
Gau
before you can dive in.
Compare Serpent Trench to other Areas
Maps: In
Serpent Trench
– 5 shown
World of Ruin maps
cannot be found in the World of Balance;
persistent maps
are found in both the World of Balance as well as the World of Ruin
Name
World
The random encounters found on this map; if the encounter list changes at certain points during the game, each list is shown here
Encounters
The number of treasures found on this map
Treasures
The dance learned by Mog upon fighting a battle on this map; if this dance is used during a battle here, the dancer has no chance of stumbling; different terrain types on the world map have different dances; plains and wastelands use the Wind Song, forests use the Forest Suite, and deserts use the Desert Aria
Dance
The price of the inn found on this map; this inn is not necessarily available at all times
Inn Price
The price of the chocobo rental found on this map; this chocobo rental is not necessarily available at all times
Chocobo Price
Save Point
Recovery Spring
Whether it is possible to use Warp on this map
Warp?
Outside
Balance
-
-
-
-
-
-
-
No
Underwater Passage
Balance
Monster Set 1
Anguiform
(1/4)
3 Actaneons
(3/4)
Monster Set 2
Anguiform, Actaneon, Aspik
(100%)
Monster Set 3
3 Actaneons, 2 Aspiks
(1/4)
2 Anguiforms
(3/4)
-
Water Rondo
-
-
-
-
No
First Side Path
Balance
-
1
-
-
-
-
-
No
Second Side Path
Balance
-
1
-
-
-
-
-
No
Second Side Path Upper Area
Balance
-
-
-
-
-
-
-
No
Treasures: Found in
Serpent Trench
– 2 shown
Treasure
Map
Notes
If certain conditions apply to this treasure becoming available, or if the contents of the treasure change at different points during the game, the details are shown here
Conditions
X-Potion
First Side Path
Go right at the first branch; eastern chest
-
Green Beret
Second Side Path
Go right at the second branch; north chest after dropping through the drained pool
-
Encounter Groups: For
Serpent Trench
Maps – 3 shown
Map
Condition
Encounters
The average amount of experience won in an encounter in this group
Avg. Exp.
The average amount of GP won in an encounter in this group
Avg. GP
The average amount of magic points won in an encounter in this group
Avg. Mag. Pts.
The range of average levels of monsters found in this group's encounters; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Underwater Passage
Monster Set 1
Anguiform
(1/4)
3 Actaneons
(3/4)
152
371
1.0
12–13
Underwater Passage
Monster Set 2
Anguiform, Actaneon, Aspik
(100%)
201
598
1.0
12
Underwater Passage
Monster Set 3
3 Actaneons, 2 Aspiks
(1/4)
2 Anguiforms
(3/4)
211
688
1.0
12–13
Encounters: In
Serpent Trench
– 5 shown
World of Ruin encounters
cannot be found in the World of Balance;
unique encounters
are found as set encounters or treasure guardians, but never as a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
Any encounters you've seen that appear on the Veldt will appear in groups; each encounter goes to the next group with at least one available encounter in it; encounters with no value listed do not appear on the Veldt
Veldt Group
Exp.
GP
Magic Points
The range of levels of monsters found in this encounter; level directly impacts the damage done by a monster's attacks, and is a good general indicator of the difficulty of any given encounter
Level
Each party member must run long enough to set their run value to at least this number in order to escape this encounter; side attacks have a run difficulty of zero and it is not possible to run from pincer attacks unless all monsters on one side have been defeated
Run Difficulty
The specific monsters that appear during this encounter
Monsters
3 Actaneons
6
171
375
1
12
6
3
Actaneons
3 Actaneons, 2 Aspiks
9
267
605
1
12
10
3
Actaneons
, 2
Aspiks
Anguiform
11
96
358
1
13
6
Anguiform
2 Anguiforms
11
192
716
1
13
12
2
Anguiforms
Anguiform, Actaneon, Aspik
11
201
598
1
12–13
10
Anguiform
,
Actaneon
,
Aspik
Monsters: Encountered in
Serpent Trench
– 3 shown
World of Ruin monsters
cannot be found in the World of Balance;
unique monsters
are found as set encounters or treasure guardians, but never in a random battle;
legendary dragons
are unique monsters that are found in the World of Ruin;
special bosses
have unique music and immense power; the
final bosses
are the last creatures fought in the game
Name
HP
MP
LV
Exp.
GP
Elements
Most monsters have a
special attack
that is a modified basic attack; this attack is sometimes referred to as 'Special' regardless of its name
Special Attack
'Battle' refers to the effects of the monster's normal attack;
HP draining
, and
MP draining
attacks are indicated by their text color
Special Attack Effect
Speed
Stamina
Mag.Pwr
Bat.Pwr
The estimated average amount of damage this monster's attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors, but this is a good measure of the relative danger of monster's attacks
Damage
The estimated average amount of damage this monster's special attack will deal to a target with 128 Defense; actual damage will vary considerably based on the target's Defense and other factors
S.A. Dmg.
Defense
The percentage of base damage (based on 128 Defense) this monster takes from physical attacks due to its Defense score; a '1' indicates that the monster takes 1 damage from any physical attack
Phys. Vuln.
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
The percentage of base damage (based on 128 Mag.Def) this monster takes from magic attacks due to its Mag.Def score; a '1' indicates that the monster takes 1 damage from any magic attack
Mag.. Vuln.
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Hit Rate
The items that can be stolen from this monster; even if a steal attempt would be successful, if no item is selected it will fail and can be attempted again
Steal
The items that can be dropped by this monster; there is always a chance of a drop if an item is listed
Win
Any special properties the monster has
Notes
Status effects that are always active on this monster as well as those it is immune to
Statuses
Actaneon
230
98
12
57
125
Absorb HP:
Water
Weak pt:
Fire
,
Thunder
Clamp
Battle ×1.5
35
16
10
13
31
47
100
121%
0
150
82%
0
100
Potion
(7/8)
-
-
Dark
Prevent:
Zombie
,
Imp
,
Mute
,
Berserk
,
Muddled
,
Psyche
Aspik
220
330
12
48
115
Absorb HP:
Water
Weak pt:
Fire
NumbSpines
Stop
40
16
2
2
19
-
100
121%
0
150
82%
0
100
Tonic
(1/8)
X-Potion
(1/8)
Can't Suplex
Float
Prevent:
Dark
,
Imp
,
Mute
,
Muddled
,
Psyche
Anguiform
315
150
13
96
358
Absorb HP:
Water
Weak pt:
Thunder
Garrote
Battle ×5
25
16
6
14
37
185
80
137%
0
150
82%
0
100
Potion
(1/8)
Fenix Down
(1/8)
-
Dark
Prevent:
Imp
Armors: Found or Sold in
Serpent Trench
– 1 shown
Rare armor
can be stolen from monsters;
unique armor
is usually found as treasure;
strange armor
can be won in the colosseum;
ultimate armor
is the most powerful in the game;
starting armor
is owned by certain characters but cannot be otherwise found
Namex
Type
Defense
Evade % is listed in
gray
to indicate that, due to a bug, this value is not used; MBlock% is used to evade physical attacks instead
Evade %
Mag.Def
Due to a bug, MBlock% is used to evade physical attacks instead of Evade %
MBlock%
Description
Vigor
Speed
Stamina
Mag.Pwr
Price
Value
If used as an item in combat, this item is lost but has the effect of the listed ability; this ability maximizes damage and ignores defense and environment factors
Item Use
The item teaches the listed spell at the listed rate in the same manner as an equipped esper
Learned
The elemental protections and weaknesses offered when equipping this item
Elements
The status effects removed by this item
Statuses
The characters that can normally equip this item; the Merit Award will expand a character's item selections
Used By
(Helmet)
Green Beret
Helmet
19
10
13
-
Raises HP a little
-
-
-
-
3,000 GP
1,500 GP
-
-
-
-
All Except
Umaro
Items: Found or Sold in
Serpent Trench
– 1 shown
Rare items
can be stolen from monsters;
limited items
are usually found as treasure;
strange items
can be won in the colosseum
Name
Type
Description
Price
Value
The status effects removed by this item
Statuses
X-Potion
-
Recovers HP to 100%
-
1 GP
-
Crescent Mountain
Nikeah
Related
Sabin's Scenario: The Serpent Trench
The Three Scenarios
Page
9
Using
Gau
's shiny treasure, the group makes for
Nikeah
, and from there to
Narshe
.
To Kohlingen
Searching for a Lost Friend
Page
1
Track down
Terra
, who has flown off to the west.
Return to Narshe
Exploring with the Blackjack
Page
1
Now flying in style, the party regroups in
Narshe
.
Sabin's Scenario: Meeting Gau
The Three Scenarios
Page
8
Washed up on the
Veldt
,
Sabin
and
Cyan
meet
Gau
.