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If turtles truly are the longest-lived animals, then this guy deserves his own holiday.
Encountered In
Palamecia Desert 1, Interdimensional Rift 5
Sprite
Rank
5
HP
450
Average Drop Value
475 gil
Power
50
Attacks
2×75%
(1.5)
Defense
60
Evasion
0×0%
(0.0)
Magic Resistance
1×50%
(0.5)
Fear
−70% (50% at 4,290 party HP)
Treasures
200 gil (40%), 300 gil (30%), 400 gil (20%), 500 gil (5%), Diamond Shield (5%)
The Adamantoise has a truly ridiculous 60 defense that makes the one you find guarding the Goddess's Bell virtually immune to physical attacks. Fortunately, they have a weakness to Ice. Even later in the game, Blizzard is your best bet to pierce their defenses.
HP
153
Level
12
Job Level
11
Gil
135 gil
Experience
200
Intelligence
6
Mind
6
Attack Power
31
Attacks/Accuracy
4×90% (3.6)
Defense
4
Evasion
2×50% (1.0)
Magic Defense
2
Magic Resistance
1×20% (0.2)
Stolen Items
Gnomish Bread (43.8%), Antarctic Wind (37.5%), Potion (18.8%)
Dropped Items
Antarctic Wind (2.3%), Gnomish Bread (1.2%), Potion (1.2%), Ottershroom (0.6%), Bacchus's Cider (0.6%), Arctic Wind (0.4%)
Type
Feral Creatures
Subtype
Oretoises
HP
5,343,000
Level
13
Chain Resistance
100
Stagger Point
500.0%
Stagger Index
12,000
Strength
11,537
Magic
5,916
CP
40,000
Common Drop
Platinum Ingot (25%)
Rare Drop
Trapezohedron (1%)
Chapter
11
Note
Never allows itself to be caught by preemptive strikes.
Note
Delivers devastating physical attacks.
Note
Executes powerful magic attacks.
Note
Legs can be disabled if dealt enough damage.
The Adamantoise has two main attacks, a physically-damaging stomp and a Quake spell. Both of these are Earth-elemental attacks, so your best bet to survive against them is to stock up on upgraded Clay, Siltstone, or Gaian Rings.
In order to defeat the Adamantoise, you will have to disable its legs. This can be done with standard Attacks, but performing any Summon will also immediately disable both legs. You can use this trick to give yourself a major advantage early in the fight, but it will be difficult to finish off the Adamantoise before it stands back up. All of the Adamantoise's resistances are lowered to Halved, its Chain Resistance drops to 30, and it becomes vulnerable to everything except Poison, Pain, and Fog when its legs have been disabled. Deprotect and Deshell are obviously important, but don't neglect Imperil to give your Ravagers a fair shot at dealing significant damage. Time is of the essence, because although the Adamantoise cannot attack while its legs are disabled, it will eventually stand back up.
In order to defeat the Adamantoise, you will have to disable its legs. This can be done with standard Attacks, but performing any Summon will also immediately disable both legs. You can use this trick to give yourself a major advantage early in the fight, but it will be difficult to finish off the Adamantoise before it stands back up. All of the Adamantoise's resistances are lowered to Halved, its Chain Resistance drops to 30, and it becomes vulnerable to everything except Poison, Pain, and Fog when its legs have been disabled. Deprotect and Deshell are obviously important, but don't neglect Imperil to give your Ravagers a fair shot at dealing significant damage. Time is of the essence, because although the Adamantoise cannot attack while its legs are disabled, it will eventually stand back up.
Type
Feral Creatures
Subtype
Oretoises
HP
356,200
Level
6
Chain Resistance
20
Stagger Point
300.0%
Stagger Index
75
Strength
11,537
Magic
5,916
CP
-
Chapter
11
Note
Cannot be provoked.
Note
Employs powerful earth-based attacks.
This is a foreleg of an Adamantoise.
Type
Feral Creatures
Subtype
Oretoises
HP
356,200
Level
6
Chain Resistance
20
Stagger Point
300.0%
Stagger Index
75
Strength
11,537
Magic
5,916
CP
-
Chapter
11
Note
Cannot be provoked.
Note
Employs powerful earth-based attacks.
This is a foreleg of an Adamantoise.
Game
Final Fantasy XIII
Type
Monster
Card Number
80/81