Weapons – 84 shown
Rare weapons can only be found as treasure or won from monsters; unique weapons can only be found as treasure or purchased in hidden shops; ultimate weapons are uniquely powerful treasures; onion weapons are rare treasures of unmatched but narrow power
Name
The higher a weapon's power, the more damage physical attacks made with it deal; characters gain a bonus to power based on strength
Power
A weapon's base accuracy; characters gain a bonus to accuracy based on agility and job level; note that the accuracy of arrows is ignored in favor of the bow's accuracy when using a bow and arrow combination
Accuracy
Some weapons offer a bonus to one or more statistics; certain weapons also offer a bonus to one or more element types, but this has no effect; for the curious, the elemental bonuses are shown on individual weapon pages
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt
Elements
The jobs which are capable of using this weapon
Equipped By
(Knife)Air Knife 60 100% - - 5,000 gil Aero Air Ni, Th
(Sword)Ancient Sword 5 80% - 16,500 gil 8,250 gil - Holy Kn, Ni, Wa
(Dark Blade)Ashura 65 100% - 20,000 gil 10,000 gil - Dark MK, Ni
(Axe)Battleaxe 45 60% - 5,500 gil 2,750 gil - Lightning Ni, Vi
(Spear)Blood Lance 70 80% - - 10,000 gil - Air, Recovery Dr, Ni
(Sword)Blood Sword 35 80% - 16,500 gil 8,250 gil - Recovery Kn, Ni, Wa
(Book)Book of Fire 32 70% - - 1,650 gil - Fire Ni, Sa, Sc
(Book)Book of Ice 32 70% - - 1,650 gil - Ice Ni, Sa, Sc
(Book)Book of Light 32 70% - - 1,650 gil - Lightning Ni, Sa, Sc
(Boomerang)Boomerang 35 70% - 9,000 gil 4,500 gil - - Ni, Th
(Bow)Bow 5 90% - - 50 gil - - BM, Ni, OK, Ra, RM, Wa
(Sword)Break Blade 120 80% - - 15,000 gil - Earth Kn, Ni
(Nunchaku)Cat Claws 42 100% - - 7,000 gil - - BB, Ni
(Knife)Dagger 8 85% - 60 gil 30 gil - - BM, Kn, Ni, OK, RM, Th, Wa
(Sword)Defender 95 80% - 16,500 gil 8,250 gil Protect - Kn, Ni
(Bell)Diamond Bell 25 80% - 4,500 gil 2,250 gil - - Ge, Ni
(Axe)Dual Tomahawk 60 80% - 20,000 gil 10,000 gil - - Ni, Vi
(Bell)Earthen Bell 30 80% - - 2,750 gil - - Ge, Ni
(Rod)Elder Staff 30 90% - - 32,500 gil Cure - De, Ni, Sa
(Sword)Excalibur 160 80% - - 32,500 gil - - Kn, Ni
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