Weapons – 84 shown
Rare weapons can only be found as treasure or won from monsters; unique weapons can only be found as treasure or purchased in hidden shops; ultimate weapons are uniquely powerful treasures; onion weapons are rare treasures of unmatched but narrow power
Name
The higher a weapon's power, the more damage physical attacks made with it deal; characters gain a bonus to power based on strength
Power
A weapon's base accuracy; characters gain a bonus to accuracy based on agility and job level; note that the accuracy of arrows is ignored in favor of the bow's accuracy when using a bow and arrow combination
Accuracy
Some weapons offer a bonus to one or more statistics; certain weapons also offer a bonus to one or more element types, but this has no effect; for the curious, the elemental bonuses are shown on individual weapon pages
Bonuses
The cost to buy this weapon in a shop
Price
The amount of gil received when selling this weapon in a shop
Value
The spell cast when this weapon is used as an item in combat; unlike items, weapons are not consumed when used to cast spells
Spell
The status ailment that may be inflicted by hits with this weapon
Status
The elemental nature of this weapon; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt
Elements
The jobs which are capable of using this weapon
Equipped By
(Nunchaku)Kaiser Knuckles 36 100% - 7,000 gil 3,500 gil - - BB, Ni
(Nunchaku)Cat Claws 42 100% - - 7,000 gil - - BB, Ni
(Nunchaku)Wyvern Claws 48 100% - - 9,000 gil Aero Fire, Lightning BB, Ni
(Nunchaku)Faerie Claws 37 100% - - 9,000 gil Confuse - BB, Ni
(Nunchaku)Hellish Claws 60 100% - - 20,000 gil - Dark BB, Ni
(Nunchaku)Nunchaku 12 70% - 60 gil 30 gil - - Mo, Ni
(Nunchaku)Tonfa 20 80% - 500 gil 250 gil - - Mo, Ni
(Nunchaku)Three-Section Staff 25 70% - 3,000 gil 1,500 gil - - Mo, Ni
(Rod)Mythril Rod 5 60% - 400 gil 200 gil - - BM, De, Ev, Ma, Ni, RM, Sa, Su, WM
(Rod)Fire Rod 12 70% - 3,000 gil 1,500 gil - Fire BM, Ev, Ma, Ni, RM, Sa, Su
(Rod)Ice Rod 12 70% - 3,000 gil 1,500 gil - Ice BM, Ev, Ma, Ni, RM, Sa, Su
(Rod)Light Rod 12 60% - 3,000 gil 1,500 gil - Lightning BM, Ev, Ma, Ni, RM, Sa, Su
(Rod)Omnirod 20 80% - - 15,000 gil - Air, Earth, Fire, Holy, Ice, Lightning Ma, Ni, Sa, Su
(Rod)Staff 3 50% - 40 gil 20 gil - - De, Ni, RM, Sa, WM
(Rod)Fire Staff 8 50% - 3,500 gil 1,750 gil Fire - De, Ni, RM, Sa, WM
(Rod)Ice Staff 8 50% - 3,500 gil 1,750 gil Blizzard - De, Ni, RM, Sa, WM
(Rod)Light Staff 8 50% - 3,500 gil 1,750 gil Thunder - De, Ni, RM, Sa, WM
(Rod)Golem Staff 16 70% - 13,500 gil 6,750 gil Break Earth De, Ni, RM, Sa, WM
(Rod)Rune Staff 20 80% - 18,000 gil 9,000 gil Blizzaga - De, Ni, RM, Sa, WM
(Rod)Elder Staff 30 90% - - 32,500 gil Cure - De, Ni, Sa
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