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Garuda
HP
5,000
Level
31
Job Level
1
Gil
3,400 gil
Experience
2,200
Intelligence
54
Mind
54
Attack Power
107
Attacks/Accuracy
7×70% (4.9)
Attack Element
Lightning
Defense
9
Evasion
3×60% (1.8)
Magic Defense
80
Magic Resistance
3×48% (1.4)
Special Attack Rate
99%
Special Attack
Lightning
Stolen Item
Potion
Elemental Vulnerability
Lightning
Ice
Fire
Air
Earth
Holy
Dark
Recovery
Compare Garuda to other Monsters
Elemental Resistance
Recovery
Dark
Lightning
Ice
Fire
Air
Earth
Holy
Normal
Normal
Normal
Normal
Normal
Weakness
Normal
Normal
Status Ailment Vulnerability
Poison
Blind
Mini
Silence
Toad
Petrification
KO
Confusion
Sleep
Paralysis
Partial Petrification
Immune
Immune
Immune
Immune
Immune
Immune
Immune
Immune
Immune
Immune
Immune
Spells: Used by Garuda – 1 shown
Summons
are spells with differing effects based on class;
hidden spells
must be earned or purchased in hidden shops;
item effects
power items and cannot be learned;
terrain effects
are used by geomancers;
special abilities
are used only by monsters; summon effects are written as Summon: Effect;
evoker effects
are used at random, while
summoner effects
are always the same
Name
The type of spell this is, which determines which jobs can cast it; terrain spells are the effects created by geomancers' terrain ability; 'item'-type spells are created by using items in battle; abilities are used only by monsters
Type
The level of the spell, which determines which jobs can cast it and what level mp it takes to cast
Level
The effect of damaging or healing spells is increased with a high power; characters add a bonus to the spell power of damaging spells based on intelligence for black magic or mind for white magic; healing spells do not get any bonus
Power
The base accuracy of the spell; characters add a bonus to accuracy based on intelligence for black magic or mind for white magic
Accuracy
The multiplier of the spell when used by this monster
Multiplier
The targets that this spell can be used on; spells that target 'all' cannot be retargeted, and deal full damage to each target; spells that have a target of 'one/all' split their damage among all targets if used to target a group; both 'one/all' and 'one' target spells can be used against both enemies and allies, regardless of the default target
Target
Any status ailments this spell inflicts on a successful casting
Status
The elemental nature of this spell; targets that are weak to this element take double damage, while targets that resist this element take half damage; targets that absorb this element gain hit points equal to the usual damage dealt
Element
The jobs which are capable of casting this spell; a character of any job can have any spell on their spell list, even if they cannot cast it
Cast By
Lightning
Ability
3
67
100%
×5
All Enemies
-
Lightning
-
Maps: Where
Garuda
is found – 1 shown
The name of the map, including both the general area and the specific floor or section;
Limited
maps are closed off at a certain point in the plot;
temporary
maps only appear during certain brief plot points; once you reach
end game
maps, you can no longer save or return to other areas
Name
The number of treasures to be found on this map
Treasures
The cost to stay at the inn, if there is one present
Inn
Miscellaneous helpful features of the area, such as healing springs and fat chocobos
Amenities
A list of the types of shops that can be found here
Shops
Saronia Castle
20
-
-
-
Plot Battles: With
Garuda
– 1 shown
The specific map where this plot battle will be fought
Map
Monsters
The specifics of where this plot battle will be fought
Notes
Saronia Castle
Garuda
Tower bedroom (automatic)
Goldor
Bahamut
Related
Garuda
Sprite
No.
✩ 11
Game
FFX
Ability
Dive
Gil
690
EXP
Scaled to Level
Drops
Brotherhood
This avian terror appears in Mushroom Rock Road, and is as ugly as it is dangerous.
Encountered In
Zanarkand Ruins 1
,
Zanarkand Ruins 2
,
Zanarkand Ruins 5
Garuda
Level
29
HP
1,400
MP
200
Attack
56
(
156
)
Magic atk
35
(
384
)
Defense
52
(89%)
Magic def
150
(70%)
Defense%
1%
Dexterity
59
Luck
0
EXP
520
AP
30
Gil
520
Abilities
Rod
(
113
),
Ice2
(
349
),
Bolt2
(
349
),
Dance
(
140
)
Battle Square
HP
2,800
Attack
70
(
259
)
Magic atk
43
(
436
)
Elements
Absorb:
Ice
,
Lightning
Invalid:
Earth
Weak:
Wind
Status
Defend:
Small
,
Frog
,
Paralyzed
Drop
Ice Crystal
(14.1%),
Bolt Plume
(12.1%),
Light Curtain
(10.4%),
Mute Mask
(8.9%)
Manipulate
Rod
,
Ice2
,
Bolt2
Encountered In
Gold Saucer
,
Wutai Da-chao Statue
Garuda
Type
Militarized Units – Annihilator
Hit Points
186,000
Strength
650
Magic
550
CP
300
Gil
900
Chain Resistance
75
Stagger Point
300.0%
Stagger Index
240
Libra per Encounter
500%
Interrupt Resistance
50
Launch Vulnerability
Immune
Tame Chance
5%
Tamed Role
Grade 3 Saboteur
Common Drop
Vitality Droplet
(25%)
Rare Drop
Grimoire Hat
(5%)
Note
Employs powerful lightning-based attacks.
Note
Capable of temporary damage resistance.
Elemental Vulnerability
Fire
Ice
Lightning
Wind
Physical
Magic
Garuda
Monster
Garuda
Role
Saboteur
Grade
3–4
Strength
180
Magic
48
Maximum HP
1,573
Animation Speed
40
Maximum Level
40
Descriptors
Well-Grown, Sparktouch, Mechanical
Feral Link
Hellstorm Bolt
(Deals damage)
Effect Modifier
×2.20
Charge Time
120 seconds
Input Type
Timing
Command
↓