Encounters: In Zanarkand Ruins 2 – 5 shown
Enemies Gil
All battles in premium battlegrounds yield experience scaled to your level instead of set amounts
EXP
Rarity
Whether this encounter is a 'boss' encounter; in addition to traditional bosses, some random enemies have boss music and are considered a boss encounter
Boss?
Grenade ×2, Floating Death ×1 1,770 Scaled Common No
Floating Death ×2 1,380 Scaled Common No
Floating Eye ×2, Grenade ×2 2,160 Scaled Common No
Grenade ×2, Mushussu ×1 1,770 Scaled Common No
Garuda ×1, Floating Death ×2 2,070 Scaled Common No
Enemies: Found in Zanarkand Ruins 2 – 5 shown
Rare enemies appear infrequently in certain battlegrounds; bosses always appear in certain battlegrounds and must be defeated to continue; final bosses must be defeated to complete the main plotline or any premium plotlines
Name
Numbers with a ✩ next to them indicate premium content
No.
Game
Normal monsters in the Interdimensional Rift yield substantially more gil than is listed here
Gil
Normal monsters in the Interdimensional Rift yield substantially more experience than is listed here; all monsters in premium areas yield experience scaled to your level
EXP
Drops
Floating Eye 21 FFIV 270 20 Air Knife
Grenade 29 FFV 660 40 Dancing Dagger
Garuda ✩ 11 FFX 690 Scaled Brotherhood
Mushussu ✩ 12 FFX 690 Scaled Arc Sword
Floating Death ✩ 13 FFX 690 Scaled Wind Spear
Gear: Dropped in Zanarkand Ruins 2 – 5 shown
Advanced gear is particularly powerful; exceptional gear is among the most powerful of its type; character-specific gear is only used by certain premium unique characters
Name
Numbers with a ✩ next to them indicate premium content
No.
Game
Some premium gear affects only a single character instead of all characters that use a certain type of gear
Type/Character
Attack Dropped By
Air Knife 4 FFV Dagger +2 Floating Eye
Dancing Dagger 6 FFIV Dagger +4 Grenade
Brotherhood ✩ 2 FFX Sword +2 Garuda
Arc Sword ✩ 3 FFX Sword +5 Mushussu
Wind Spear ✩ 24 FFIII Spear +3 Floating Death