Related
Mythril
Page
1
Two towns connected by a ferry offer the chance to recover and re-equip on the way to Salamand.
Sprite
Type
White Magic
LV
8
Effect
Grants one ally resistance to all elements
Target
One ally
Sold In
Gaia (60,000 G)
WALL is one of those Spells that sounds far better in description than it is in practice. Sure, it grants resistance to all eight Elements, but so do Ribbons, and you get three of those. Assuming you use them, this Spell can only help one party member, who may very well be a KNIGHT that already resists the main attack Elements and Poison anyway. On the upside, at least the fact that this is a single-target Spell doesn't make it any less useful in this case.
Type
White Magic
Level
8
Effect
Reduces all spell damage by 50%.
Target
One ally
Price
60,000 gil
Sold In
Gaia
NulAll is one of those Spells that sounds far better in description than it is in practice. Sure, it grants resistance to all eight Elements, but so do Ribbons, and you get three of those. Assuming you use them, this Spell can only enhance defense one party member, who may very well be a Knight that already resists the main attack Elements and Poison anyway. On the upside, at least being a single-target Spell doesn't make it any less useful in this case.
Raises magic degense
Spell Type
Icon
Effect
Learned
Alexandr ×10, ZoneSeek ×5, Carbunkl ×2, Unicorn ×1, Force Shld ×5
Target
One Ally
MP Cost
15
Hit Rate
Always Hits
Can be absorbed with Runic
Can be reflected with Reflect
Status
Shell
Used By
Commando, L.70 Magic, Madam, Moe
Shell grants a temporary 1/3 reduction in damage taken from magic attacks. Rflect is often a superior choice for magic protection, but the Shell Status is useful against even non-Reflectable Abilities.
Type
Indirect
Description
Reduce magic damage temporarily
Status
Shell
HP-J ×100
400 hit points (31st)
Str-J ×100
6 strength (42nd)
Vit-J ×100
18 vitality (24th)
Mag-J ×100
10 magic (40th)
Spr-J ×100
40 spirit (11th)
Spd-J ×100
3 speed (42nd)
Eva-J ×100
1 evade (42nd)
Hit-J ×100
3 hit (40th)
Luck-J ×100
14 luck (10th)
Elem-Def-J ×100
Fire 20%, Ice 20%, Thunder 20%, Earth 20%, Poison 20%, Wind 20%, Water 20%, Holy 20%
Draw Difficulty
+17