Related
Sprite
Hit %
103%
Type
Black Magic
LV
5
Effect
Inflicts Poison-elemental KO on all foes
Target
All foes
Element
Poison
Inflict Status
KO
Sold In
Melmond (8,000 G)
Cast By Items
Bane Sword
BANE is your very first KO Spell, and it's not bad. It is fairly accurate and hits multiple targets, though many Monsters resist Poison. BANE is most useful against Monsters with a lot of HP, as the chance of success starts to outweigh the typical damage dealt by attack Spells. Most enemies have high Magic Defense by the time level 5 Spells become available, so don't expect BANE to ever have a great success rate.
Sprite
Hit %
100%
Type
Black Magic
LV
8
Effect
Inflicts Time-elemental KO on all foes
Target
All foes
Element
Time
Inflict Status
KO
Sold In
Gaia (60,000 G)
ZAP! is an interesting Spell. It's an all-target KO Spell that isn't resisted by any Monster short of CHAOS himself, but it isn't particularly accurate. Strangely it is nearly as accurate as STOP, and both are Time-elemental, making one wonder why you would ever want to Paralyze all your enemies when you can KO them almost as reliably. Unlike the rest of the non-NUKE level 8 attack Spells, ZAP! can occasionally be useful in thinning large groups. Practically speaking, though, you're going to be saving most of those slots for NUKE.
The ORB of Fire
Page
1
Travel to Crescent Lake where the Circle of Sages give you the CANOE so that you can pursue the Fiend of Fire.
Type
Black Magic
Level
6
Effect
Calls an earthquake to swallow foes.
Hit Rate
103%
Target
All foes
Element
Earth
Status
KO
Price
20,000 gil
Sold In
Crescent Lake
Quake is a multi-target Spell that is more accurate than Reaper, another level 6 Spell. So what's the downside? A ton of Monsters resist Earth, giving this Spell limited use. Of course, a lot of creatures also resist Death, so as level 6 instant-KO Spells go, Quake isn't that bad. But it's certainly not a priority, as you'll rarely want to risk wasting a level 6 Spell slot. Like all KO Spells, Red Mages are not able to learn Quake.
Base Type
Spell
Attack Type
Magic
Bat.Pwr
111 (Ignores Mag.Def)
Target
All Allies and Foes
MP Cost
50
Hit Rate
Always Hits
Element
Earth
Used By
Atma, AtmaWeapon, ChickenLip, Cluck, Dirt Drgn, Face, Hoover, L.60 Magic, Master Pug, Uroburos
Unfocused Earth-elemental attack
Spell Type
Icon
Attack
Learned
Terrato ×3
Bat.Pwr
111 (Ignores Mag.Def)
Target
All Allies and Foes
MP Cost
50
Hit Rate
Always Hits
Element
Earth
Used By
Atma, AtmaWeapon, ChickenLip, Cluck, Dirt Drgn, Face, Hoover, L.60 Magic, Master Pug, Uroburos
Type
Magic
Reflectable
Yes
Description
Earth element attack
MP
6
Base Damage
68.8%×M
Attack%
100%
Target
One/all enemies
Element
Earth
Materia
Earth, Master Magic
Used by
Lost Number
Type
Attack
Description
Earth magic damage/all enemies
Element
Earth
Power
40
HP-J ×100
2,600 hit points (9th)
Str-J ×100
40 strength (9th)
Vit-J ×100
20 vitality (21st)
Mag-J ×100
40 magic (8th)
Spr-J ×100
20 spirit (21st)
Spd-J ×100
7 speed (33rd)
Eva-J ×100
3 evade (22nd)
Hit-J ×100
30 hit (7th)
Luck-J ×100
12 luck (19th)
Elem-Atk-J ×100
Earth 100%
Draw Difficulty
+38
Eidolon
Hecatoncheir
Type
Magic Attack
Description
Deal earth damage to targets in range.
ATB Cost
3
Element
Earth
Chapter
11