Related
HP
304
Gil
3,591 gil
Experience
3,591
Size
Large
Damage
30
Hit Rate
2×121%
Critical Hit Chance
1%
Absorb
16
Evade
12%
Magic Defense
78%
Morale
200
Monster Family
Aquatic
Attack Probability
50%
Special Attack Probability
50%
Deepeyes are basically big, meaty version of the Gogglers you may remember from your Ocean sailing days. Instead of high Evasion and low HP, though, Deepeyes have a lot of HP but not much in the way of defense. They will alternate between a Paralyzing Gaze and a Flash attack that inflicts your party with Darkness, and a basic double attack that won't be much of a threat. You may want to take them out before the White Sharks they accompany simply because they're more annoying.
Sprite
HP
10
Gold
10 G
Experience
42
Absorb
0
Evade
42%
Magic Def.
7%
Damage
4–8
Hit
85%
Critical Hit Chance
1%
Morale
110 (may run at party level 15+)
Encountered In
OddEYES use their Paralyzing GAZE on every turn rather than attacking. They can't take a single hit, even from a Bl.MAGE, but their 42% Evade is hard to bypass early in the game. LIT or ICE will take care of them without any risk, while physical attacks will only hit about half the time.