Weapons – 144 shown
Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate weapons for a given character share a name, but have different statistics
Name
The party member that can use this weapon
Character
The passive ability granted by this weapon; purchaseable weapons with a passive ability will grant a superior version of that same ability once upgraded; not all passive abilities are helpful; if you hover over the ability name, the tooltip text will describe the ability's effect
Ability
This indicates the range of strength granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the strength score
Strength
This indicates the range of magic granted by this weapon; for non-purchaseable weapons, the low end of this range is based on the level the weapon will be created at; if you hover over the bonus range, the tooltip text will give you the exact per-level formula for the magic score
Magic
Some weapons may contribute towards a synthesized ability; you will also need to equip at least one accessory with the same synthesized ability to gain its effects; details of the trigger requirements and effects of the synthesized ability can be found on its information page
Synthesizes
The cost to purchase this weapon from a retail network, if it is available for sale
Price
The amount of gil you would receive for selling the weapon to a retail shop at its minimum level; value increases as the weapon gains levels; if you hover over the value, the tooltip text will give you the exact per-level formula for the value
Value
Each weapon has an associated rank, which determines how much experience the weapon gains from components of any given rank; a higher-rank weapon typically requires more or higher-quality components to upgrade
Rank
The per-level cost to upgrade this weapon; this cost increases at each level past the first, as indicated by the formula
Upgrade Cost
The number of times this weapon can be upgraded; the weapon actually has one more level than the number listed, the master level, which is indicated by a ✩; note that for non-purchaseable weapons, some lower levels cannot actually be reached, since the weapon is created at a higher level
Levels
The total amount of experience required to take this weapon from zero experience at level 1 to level ✩; the full value is listed even for non-purchasable because the amount of experience accumulated on a master weapon is carried over when it is upgraded; for a breakdown of exactly how much experience is required to master a weapon from any given level, view its information page
Master EXP
If this weapon is mastered and upgraded, it turns into a more powerful weapon; because accumulated experience is carried over, the new weapon will be created above level 1, as indicated here
Upgraded To
When a weapon is mastered, you may use this catalyst to upgrade it into a new weapon
Catalyst
The first chapter in which the weapon can be purchased, found, or upgraded from another weapon
Chapter
Rebel Heart Snow Critical: Power Surge 5–65 10–70 Low HP: Power Surge 11,000 gil
5,500 gil
4 800+116/lv 20 38,040 Warrior's Emblem Lv.15 Uraninite 12
Lionheart Lightning Quick Stagger 8–68 8–68 Random: Instant Chain 28,000 gil
14,000 gil
6 1,500+174/lv 20 63,060 Ultima Weapon Lv.15 Scarletite 12
Shamanic Spear Fang Enfeeblement - 47–187 Magic Damper 23,000 gil
11,500 gil
4 800+116/lv 20 38,040 Heretic's Halberd Lv.15 Uraninite 11
Simurgh Hope Stifled Magic 28–168 - Ethereal Mantle 21,200 gil
10,600 gil
4 800+116/lv 20 38,040 Tezcatlipoca Lv.15 Uraninite 11
Paladin Snow Improved Guard 8–88 8–88 High HP: Power Surge 20,000 gil
10,000 gil
5 1,200+225/lv 20 66,750 Winged Saint Lv.16 Scarletite 7
Umbra Snow Improved Ward 13–73 20–120 Magic Wall 32,600 gil
16,300 gil
5 1,200+225/lv 20 66,750 Solaris Lv.13 Adamantite 9
Airwing Hope Critical: Shield 18–98 12–72 Low HP: Power Surge 10,000 gil
5,000 gil
4 400+76/lv 20 22,440 Skycutter Lv.10 Uraninite 1
Antares Deluxes Sazh Chain Bonus Boost 12–92 18–98 ATB Rate 22,000 gil
11,000 gil
4 800+116/lv 20 38,040 Fomalhaut Elites Lv.15 Uraninite 12
Procyons Sazh Stagger Maintenance 14–94 9–49 Random: Instant Chain 30,000 gil
15,000 gil
6 1,500+174/lv 20 63,060 Betelgeuse Customs Lv.15 Dark Matter 6
Punisher Fang Stagger: TP Charge 20–100 31–151 Magic Wall 31,000 gil
15,500 gil
5 1,500+215/lv 20 70,850 Banescissor Spear Lv.17 Scarletite 12
Spica Defenders Sazh Augment Maintenance 6–46 15–95 Buff Duration 14,500 gil
7,250 gil
5 1,200+225/lv 20 66,750 Sirius Sidearms Lv.16 Scarletite 8
Belladonna Wand Vanille Improved Debuffing 5–65 11–131 Buff Duration 31,200 gil
15,600 gil
4 800+116/lv 20 38,040 Malboro Wand Lv.15 Uraninite 6
Lifesaber Lightning Improved Raise 8–88 8–88 Low HP: Power Surge 20,000 gil
10,000 gil
5 1,500+215/lv 20 70,850 Peacemaker Lv.16 Scarletite 9
Otshirvani Hope Siphon Boost 6–66 14–114 ATB Rate 28,200 gil
14,100 gil
5 1,200+225/lv 20 66,750 Urubutsin Lv.16 Scarletite 12
Mistilteinn Vanille Ally KO: Power Surge 5–65 11–131 Low HP: Power Surge 11,000 gil
5,500 gil
5 1,200+225/lv 20 66,750 Erinye's Cane Lv.16 Scarletite 12
Vidofnir Hope Defense Maintenance 6–46 14–134 Buff Duration 16,900 gil
8,450 gil
5 1,200+225/lv 20 66,750 Hresvelgr Lv.16 Scarletite 7
Healer's Staff Vanille Improved Cure 8–48 8–48 High HP: Power Surge 19,800 gil
9,900 gil
5 2,000+125/lv 20 63,750 Physician's Staff Lv.16 Adamantite 8
Axis Blade Lightning Attack: ATB Charge 8–48 8–48 ATB Rate 15,000 gil
7,500 gil
5 1,200+225/lv 20 66,750 Enkindler Lv.13 Adamantite 7
Feymark Snow Enfeeblement - 30–130 Magic Damper 25,000 gil
12,500 gil
4 800+116/lv 20 38,040 Soul Blazer Lv.15 Uraninite 10
Dragoon Lance Fang Stifled Magic 39–179 - Ethereal Mantle 230,000 gil
11,500 gil
4 800+116/lv 20 38,040 Dragonhorn Lv.14 Uraninite 11
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