Upgraded Statistics by Material Grade Used
Materials Used Level Strength Magic Maximum HP Material Cost
- 1 78 60 1,098 -
Grade 3 15 507 504 3,708 24,800 gil
Grade 4 30 830 836 5,652 144,400 gil
Abilities: Learned by Don Tonberry – 13 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities can only be learned by one of your two main characters; feral link abilities are monster-specific special abilities; DLC abilities are only available if you have the relevant content
Name
Level Type ATB Cost
Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Hateful Gouge 1 Physical - - - No - - 1 - -
Ruin 1 Magic 1 - - Yes ×1.10 +0.50 1 - 15
Drain Attack 1 Physical 1 - - No ×1.10 +0.50 1 - 25
Bloodthirsty 2 Automatic Auto - - No - - - - -
Curse Chaser 12 Automatic Auto - - No - - - - -
Deprotect Chaser 18 Automatic Auto - - No - - - - -
Deshell Chaser 16 Automatic Auto - - No - - - - -
Fog Chaser 6 Automatic Auto - - No - - - - -
Imperil Chaser 14 Automatic Auto - - No - - - - -
Pain Chaser 10 Automatic Auto - - No - - - - -
Poison Chaser 8 Automatic Auto - - No - - - - -
Slow Chaser 20 Automatic Auto - - No - - - - -
Stagger: Wound 4 Automatic Auto - Wound No - - - - -
Passive Abilities: Learned by Don Tonberry – 3 shown
Monster abilities can only be learned by tamed monsters; exclusive abilities are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Bonus CP
30 Health Nut
Perpetual Poison
1 -
Quick Stagger 26 Supersonic
Monster Crystarium Levels: Don Tonberry – 29 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Commando 2 3 Large Potent Orb Bloodthirsty +23 +24 +149 +13/+15/+81 +26 +27 +162
Commando 3 3 Large Potent Orb - +24 +24 +149 +15/+15/+81 +27 +27 +162
Commando 4 3 Small Potent Orb Stagger: Wound +23 +25 +149 +7/+8/+45 +14 +15 +90
Commando 5 3 Large Potent Orb - +24 +24 +149 +15/+15/+81 +27 +27 +162
Commando 6 3 Small Potent Orb Fog Chaser +23 +25 +149 +7/+8/+45 +14 +15 +90
Commando 7 3 Large Potent Orb ×2 - +24 +24 +149 +15/+15/+81 +27 +27 +162
Commando 8 3 Small Potent Orb ×2 Poison Chaser +23 +25 +149 +7/+8/+45 +14 +15 +90
Commando 9 3 Large Potent Orb ×2 - +24 +24 +149 +15/+15/+81 +27 +27 +162
Commando 10 3 Large Potent Orb ×2 Pain Chaser +24 +25 +149 +15/+15/+81 +27 +27 +162
Commando 11 3 Large Potent Orb ×2 - +14 +14 +89 +9/+9/+49 +17 +17 +98
Commando 12 3 Small Potent Orb ×4 Curse Chaser +14 +15 +89 +5/+5/+27 +9 +9 +54
Commando 13 3 Large Potent Orb ×4 - +14 +15 +90 +9/+9/+49 +17 +17 +98
Commando 14 3 Small Potent Orb ×4 Imperil Chaser +14 +14 +89 +5/+5/+27 +9 +9 +54
Commando 15 3 Large Potent Orb ×4 - +15 +15 +90 +9/+9/+49 +17 +17 +98
Commando 16 4 Large Potent Essence Deshell Chaser +14 +15 +89 +9/+9/+49 +17 +17 +98
Commando 17 4 Large Potent Essence - +14 +14 +89 +9/+9/+49 +17 +17 +98
Commando 18 4 Small Potent Essence Deprotect Chaser +14 +15 +90 +5/+5/+27 +9 +9 +54
Commando 19 4 Large Potent Essence - +14 +15 +89 +9/+9/+49 +17 +17 +98
Commando 20 4 Small Potent Essence Slow Chaser +15 +15 +90 +5/+5/+27 +9 +9 +54
Commando 21 4 Large Potent Essence ×2 - +14 +14 +89 +9/+9/+49 +17 +17 +98
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Areas: Where Don Tonberry is Encountered – 1 shown
DLC areas are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
Echoes of the Past Bresha Ruins -100 AF- Yes -