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Spells: Granted by
Restore Materia
– 4 shown
Tier two
and
tier three
spells are learned from magic materia and are divided up by the rarity of the materia and requirements to learn the spell from it;
ultimate
spells are especially powerful;
Enemy skills
are learned from monsters;
summon magic
is learned from summon materia
Name
Spell Type
The materia which grants the use of this spell, and the level it is earned at if it is not available at level 1
Materia
Description
MP
The damage calculation of the spell; multiple hits are indicated first; P or M represent the caster's physical or magic base damage, which is based on their Attack/Magic atk and Level; damage based on P or M is reduced by 1/3 when used against multiple targets; HP is that of the target of the spell; spells marked with an asterisk (*) use special damage formulas; a dagger (†) indicates the spell ignores Defense/Magic def;
healing
and
MP draining
spells are indicated by their text color
Base Damage
Attack%
Type
Target
Reflectable
Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Cure
Magic
Restore
,
Master Magic
Restores HP
5
110+M
Always Hits
Magic
One/all allies
Yes
Restorative
-
Can use in field
Cure2
Magic
Restore
L2,
Master Magic
Restores HP
24
770+M
Always Hits
Magic
One/all allies
Yes
Restorative
-
Can use in field
Cure3
Magic
Restore
L4,
Master Magic
Restores HP
64
2,860+M
Always Hits
Magic
One/all allies
Yes
Restorative
-
Can use in field
Regen
Magic
Restore
L3,
Master Magic
Gradually restores HP
30
-
Always Hits
Magic
One/all allies
Yes
-
Add:
Regen
-