Shops: In Materia Store – 2 shown
Certain shops stock different goods at different points in the game and become upgraded shops or final shops; optional shops only become available if certain requirements are fulfilled
Name
Items Notes Type
Upper Junon Materia Shop Sense Materia 1,000 gil
Seal Materia 3,000 gil
Restore Materia 750 gil
Heal Materia 1,500 gil
Revive Materia 3,000 gil
- Materia Shop
Upper Junon Materia Shop Nail Bat 2,800 gil
Rocket Punch 3,200 gil
Work Glove 2,200 gil
Hairpin 6,000 gil
Superball 3,000 gil
Trumpet Shell 3,000 gil
Mop 3,200 gil
Silver Rifle 3,000 gil
After gaining use of the Highwind Item Shop
Weapons: Found in Materia Store – 8 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Nail Bat Cloud 70 100% - - - Normal Critical Hit +4% 2,800 gil 1,400 gil
Work Glove Tifa 68 114% - - - Normal Critical Hit +4% 2,200 gil 1,100 gil
Rocket Punch Barret 62 110% - - - Normal Critical Hit +4% 3,200 gil 1,600 gil
Hairpin Red XIII 57 120% 15 - - Long Critical Hit +5% 6,000 gil 3,000 gil
Mop Cid 68 118% 3 - - Normal Critical Hit +5% 3,200 gil 1,600 gil
Superball Yuffie 68 120% 10 - - Long Critical Hit +4% 3,000 gil 1,500 gil
Trumpet Shell Cait Sith 68 118% 2 - - Normal Critical Hit +4% 3,000 gil 1,500 gil
Silver Rifle Vincent 62 120% - - - Long Critical Hit +4% 3,000 gil 1,500 gil
Materia: Found in Materia Store – 5 shown
Uncommon materia cannot be purchased in shops, but can be found or won multiple times in other ways; rare materia can only be found at specific points during the game; master materia are incredibly rare and powerful
Name
Type Levels Abilities
The element added when this materia is paired with an Elemental materia
Element
Strength Dexterity Vitality Magic Luck Magic def Max HP% Max MP% Price Master AP
The sale value of this materia when it is mastered; materia that have not yet been mastered sell at a lower price
Master Value
When your materia is stolen, materia with a higher priority is stolen first
Priority
Seal Magic 3 L1: Sleepel
L2: Silence
Hidden −1 - - +1 - - −2 +2 3,000 gil 20,000 210,000 gil 12
Revive Magic 3 L1: Life
L2: Life2
Hidden −2 - −1 +2 - +1 −5 +5 3,000 gil 55,000 210,000 gil 11
Heal Magic 4 L1: Poisona
L2: Esuna
L3: Resist
Hidden −1 - - +1 - - −2 +2 1,500 gil 60,000 105,000 gil 6
Restore Magic 5 L1: Cure
L2: Cure2
L3: Regen
L4: Cure3
Hidden −1 - - +1 - - −2 +2 750 gil 40,000 52,500 gil 5
Sense Command 2 L1: Sense Hidden - - - - - - - - 1,000 gil 40,000 70,000 gil 8