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Inside of Gaea's Cliff (Middle Cave Exit)
Area
Gaea's Cliff
Connections
Chasm Paths
,
Gaea's Cliff (Upper Cliffs)
Treasures
Fire Armlet
,
Megalixir
Monsters
Evilhead
,
Icicle
Compare Inside of Gaea's Cliff (Middle Cave Exit) to other Screens
Items of Interest: In
Inside of Gaea's Cliff (Middle Cave Exit)
– 2 shown
Item
Type
Whether this item can be found or collected multiple times
Repeatable
Details
Fire Armlet
Item
No
Open the chest on the right side of the upper path
Megalixir
Item
No
Open the chest on the left side of the upper path, game incorrectly calls it Last Elixir
Set Encounters: In
Inside of Gaea's Cliff (Middle Cave Exit)
– 4 shown
Limited encounters
never appear as random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square encounters
only appear in the Battle Square;
chocobo encounters
only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Details
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
4 Evilheads, Icicle
Approach first
Icicle
on upper path
28–30
3,100
200
1,600 gil
Normal Battle
×1
4 Evilheads, Icicle
Approach second
Icicle
on upper path
28–30
3,100
200
1,600 gil
Normal Battle
×1
4 Evilheads, Icicle
Approach third
Icicle
on upper path
28–30
3,100
200
1,600 gil
Normal Battle
×1
4 Evilheads, Icicle
Approach fourth
Icicle
on upper path
28–30
3,100
200
1,600 gil
Normal Battle
×1
Monsters: Encountered in
Inside of Gaea's Cliff (Middle Cave Exit)
– 2 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Evilhead
28
740
45
80
290
65
558
50
90%
60
88%
1%
65
0
-
-
650
50
400 gil
-
Vampire Fang
(14.1%)
Holy Torch
Icicle
30
3,000
300
73
277
63
558
64
87%
96
81%
0
60
2
Absorb:
Ice
Weak:
Fire
,
Earth
,
Gravity
Defend:
Sleep
,
Small
,
Confusion
,
Silence
,
Frog
,
Berserk
,
Poison
,
Paralyzed
,
Petrify
,
Slow-numb
,
Manipulate
,
Death
,
Death-sentence
500
-
-
-
-
-
Armor: Found in
Inside of Gaea's Cliff (Middle Cave Exit)
– 1 shown
Uncommon armor
cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways;
rare armor
can only be found at specific points during the game;
starting armor
cannot be re-obtained if sold or lost
Name
Defense
Defense%
Magic def is listed in
gray
to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color:
⦿×1
,
⦿×2
,
⦿×3
, and
⦾×0
.
Materia Slots
AP Growth
Effects
Characters
Price
Value
Fire Armlet
72
8%
52
3%
⦿─⦿ ⦿─⦿
×1
Absorb
Fire
All Characters
-
2,400 gil
Items: Found in
Inside of Gaea's Cliff (Middle Cave Exit)
– 1 shown
Uncommon items
cannot be purchased in shops, but can be found or won multiple times in other ways;
rare items
can only be found at specific points during the game;
special items
are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on;
healing
and
MP restoration
items are indicated by their text color
Base Damage
Type
Target
Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Price
Value
Use in Field?
Megalixir
Fully restores all members HP/MP
100% HP/MP
Physical
All allies
Restorative
-
-
-
1 gil
Yes
Inside of Gaea's Cliff (Chasm Paths)
Gaea's Cliff (Upper Cliffs)