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Fire Veil
Description
Uses “Fire3” on all opponents
Base Damage
1,200
Target
All enemies
Element
Fire
Special
Deals 1,200 base damage
Use in Field?
No
Price
800 gil
Value
400 gil
Shops
Wutai Item Shop
Found in
Gold Saucer
Dropped by
Foulander
Morph
Desert Sahagin
Compare Fire Veil to other Items
Shop Items:
Fire Veil
– 1 shown
Price
Shop
Notes
Area
Screen
Type
800 gil
Wutai Item Shop
-
Wutai
Item Store
Item Shop
Gold Saucer Prizes:
Fire Veil
– 2 shown
Prize
Screen
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Fire Veil
or 50 GP
Chocobo Square
Chocobo Racing
A Class
Random possible prize, 300 gil per bet, jockeys only
Yes
Fire Veil
or 50 GP
Chocobo Square
Chocobo Racing
S Class
Random possible prize, 500 gil per bet, jockeys only
Yes
Monsters: With
Fire Veil
– 2 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Foulander
27
800
100
50
134
25
312
46
91%
100
80%
1%
54
0
Absorb:
Fire
-
440
34
460 gil
-
Lunar Curtain
(14.1%),
Fire Veil
(12.1%)
-
Desert Sahagin
20
580
-
46
102
38
348
32
93%
120
76%
1%
56
0
Absorb:
Water
Halve:
Fire
Weak:
Ice
-
230
21
300 gil
Potion
(41.2%)
Potion
(14.1%)
Fire Veil
Fire Fang
Antarctic Wind