Weapons: Used by Cloud – 16 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Buster Sword 18 96% 2 ⦿─⦿ ×1 Normal - - -
Mythril Saber 23 98% 4 ⦿ ⦿─⦿ ×1 Normal - 1,000 gil 500 gil
Hardedge 32 98% 6 ⦿ ⦿ ⦿─⦿ ×1 Normal - 1,500 gil 750 gil
Butterfly Edge 39 100% 8 ⦿─⦿ ⦿─⦿ ×1 Normal - 2,800 gil 1,400 gil
Enhance Sword 43 107% 16 ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 12,000 gil 6,000 gil
Organics 62 103% 15 ⦿ ⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 12,000 gil 6,000 gil
Crystal Sword 76 105% 19 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 18,000 gil 9,000 gil
Force Stealer 36 100% 7 ⦿ ⦿ ⦿ ×2 Normal - 2,200 gil 1,100 gil
Rune Blade 40 108% 9 ⦿ ⦿ ⦿ ⦿ ×2 Normal - 3,800 gil 1,900 gil
Murasame 51 100% 12 ⦿ ⦿─⦿ ⦿─⦿ ×1 Normal - 6,500 gil 3,250 gil
Nail Bat 70 100% - - - Normal Critical Hit +4% 2,800 gil 1,400 gil
Yoshiyuki 56 100% 9 ⦿ ⦿ ×1 Normal +100% damage for each Dead Character - 2,100 gil
Apocalypse 88 110% 43 ⦿ ⦿ ⦿ ×3 Normal Spirit +16 - 1 gil
Heaven's Cloud 93 100% 31 ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Normal - - 1 gil
Ragnarok 97 105% 43 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal Spirit +35 - 1 gil
Ultima Weapon 100 110% 51 ⦾─⦾ ⦾─⦾ ⦾─⦾ ⦾─⦾ - Normal Spirit +24, Damage is multiplied by 3× Cloud's current HP% - 1 gil
Party Changes: Cloud – 2 shown
The type of party change; a character can be named (usually when you first meet them), or join or leave the party; a lead change indicates which character must be in the party at any given time
Type
Area Screen Details
Join World Map Nibel Area At the start of Cloud's flashback
Leave Mt. Nibel Nibel Reactor (Int.) (Jenova Room) At the end of Cloud's flashback
Armor: Used by Cloud – 30 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Bronze Bangle 8 - - - - - - All Characters - 50 gil
Iron Bangle 10 - 2 - ⦿ ×1 - All Characters 160 gil 80 gil
Titan Bangle 14 2% 4 - ⦿ ⦿ ×1 - All Characters 280 gil 140 gil
Mythril Armlet 18 3% 8 - ⦿─⦿ ×1 - All Characters 350 gil 175 gil
Carbon Bangle 27 3% 14 - ⦿ ⦿─⦿ ×1 - All Characters 800 gil 400 gil
Silver Armlet 34 4% 22 - ⦿ ⦿ ⦿─⦿ ×1 - All Characters 1,300 gil 650 gil
Gold Armlet 46 4% 28 - ⦿─⦿ ⦿─⦿ ×1 - All Characters 2,000 gil 1,000 gil
Diamond Bangle 57 6% 37 - ⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 3,200 gil 1,600 gil
Crystal Bangle 70 8% 45 1% ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters 4,800 gil 2,400 gil
Platinum Bangle 20 - 12 - ⦿ ⦿ ×2 - All Characters 1,800 gil 900 gil
Rune Armlet 43 5% 24 - ⦿ ⦿ ⦿ ⦿ ×2 - All Characters 3,700 gil 1,850 gil
Edincoat 50 - 33 - ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Magic +5 All Characters 8,000 gil 4,000 gil
Wizard Bracelet 6 3% 85 3% ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters 12,000 gil 6,000 gil
Adaman Bangle 93 - 23 - ⦿─⦿ ×1 - All Characters - 300 gil
Gigas Armlet 59 - - - ⦾ ⦾─⦾ ⦾─⦾ - Strength +30 All Characters - 400 gil
Imperial Guard 82 - 74 - ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Aegis Armlet 55 15% 86 50% ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Fourth Bracelet 74 3% 100 3% ⦿ ⦿─⦿ ⦿─⦿ ×1 Magic +20 All Characters - 1 gil
Warrior Bangle 96 - 21 - ⦾─⦾ ⦾─⦾ - Strength +20 All Characters - 500 gil
Shinra Beta 30 - - - ⦿ ⦿ ⦿─⦿ ×1 - All Characters - 475 gil
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