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Midgar Sector 8
Screens
4
Treasures
Potion
Compare Midgar Sector 8 to other Areas
Screens: In
Midgar Sector 8
– 4 shown
Temporary screens
become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point
Notes
Sector 8 (Fiery Exit)
-
-
-
-
-
Sector 8 (Back Streets)
-
-
-
-
-
Sector 8 (Fountain)
-
1
-
-
-
Sector 8 (Main Street)
-
-
-
-
-
Items of Interest: In
Midgar Sector 8
– 2 shown
Item
Type
Whether this item can be found or collected multiple times
Repeatable
Screen
Details
-
Note
No
Sector 8 (Back Streets)
Buy a flower from the flower girl for 1 gil (say "Nothing...hey, listen...", then "Don't see many flowers around here")
Potion
Item
No
Sector 8 (Fountain)
Check the blue bottle down and left from the fountain
Set Encounters: In
Midgar Sector 8
– 3 shown
Limited encounters
never appear as random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square encounters
only appear in the Battle Square;
chocobo encounters
only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Screen
Details
The range of levels of monsters in this encounter
Level
EXP
AP
Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
3 MPs
Sector 8 (Main Street)
Fight the second set of soldiers who approach
2
48
6
30 gil
Normal Battle
×1
3 MPs (Pincer Attack)
Sector 8 (Main Street)
Fight the third set of soldiers who approach
2
48
6
30 gil
Pincer Attack
×1
2 MPs
Sector 8 (Main Street)
Fight the first set of soldiers who approach
2
32
4
20 gil
Normal Battle
×1
Monsters: Encountered in
Midgar Sector 8
– 1 shown
Limited monsters
never appear in random encounters;
bosses
are involved in important plot fights;
special bosses
and the
final bosses
are specifically called out as well;
super bosses
represent the greatest challenge in the game;
Battle Square monsters
only appear in the Battle Square;
chocobos
only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level
HP
MP
Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck
Elemental Vulnerability
Status Immunity
EXP
AP
Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
MP
2
30
-
6
6
-
-
4
99%
0
100%
0
50
4
-
-
16
2
10 gil
Grenade
(11.2%)
Potion
(14.1%)
Potion
Party Changes: In
Midgar Sector 8
– 1 shown
Character
The type of party change; a character can be named (usually when you first meet them), or join or leave the party; a lead change indicates which character must be in the party at any given time
Type
Screen
Details
Barret
Leave
Sector 8 (Fiery Exit)
Automatic upon entry
Items: Found in
Midgar Sector 8
– 1 shown
Uncommon items
cannot be purchased in shops, but can be found or won multiple times in other ways;
rare items
can only be found at specific points during the game;
special items
are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on;
healing
and
MP restoration
items are indicated by their text color
Base Damage
Type
Target
Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties
Price
Value
Use in Field?
Potion
Restores HP by 100
100
Magic
One ally
Restorative
-
Restores 100
HP
50 gil
25 gil
Yes
Midgar No. 1 Reactor
Midgar Trains
Related
Midgar, Sector 8
Area
Midgar Sector 8 Underground
Connections
8th Street
,
Sector 8, Underground (Upper Area)
Save Point
Right side of the street