(Relic)Amulet |
Protects against "Poison", "Dark", "Zombie" |
Prevent: Dark, Zombie, Poison |
- |
5,000 GP |
2,500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
- |
All Characters |
(Relic)Back Guard |
Evades "Back attack" and "Pincer attack" |
- |
- |
7,000 GP |
3,500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
- |
All Characters |
(Relic)Black Belt |
Randomly counterattacks when attacked |
- |
- |
5,000 GP |
2,500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
- |
All Characters |
(Relic)DragoonBoots |
Changes "Fight" into "Jump" |
- |
- |
9,000 GP |
4,500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
- |
All Except Umaro |
(Relic)Jewel Ring |
Protects against "Dark", "Petrify" |
Prevent: Petrify |
- |
1,000 GP |
500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
- |
All Characters |
(Relic)Peace Ring |
Protects against "Berserk", "Muddle" |
Prevent: Berserk, Muddled |
- |
3,000 GP |
1,500 GP |
- |
- |
- |
- |
- |
- |
- |
- |
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All Characters |
(Relic)Sneak Ring |
Raises success rate of "Steal" |
- |
- |
3,000 GP |
1,500 GP |
- |
- |
- |
- |
- |
+5 |
- |
- |
- |
Lo Go |
(Relic)Sniper Sight |
Ensures 100% "Fight" hit rate |
- |
- |
3,000 GP |
1,500 GP |
- |
- |
- |
- |
- |
- |
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All Characters |