Related
Sprite
HP
200
Gold
900 G
Experience
2,683
Absorb
14
Evade
31%
Magic Def.
52%
Damage
46–92
Hit
108%
Critical Hit Chance
1%
Attack Probability
50%
Morale
124 (may run at party level 22+)
Encountered In
Sprite
HP
280
Gold
400 G
Experience
1,671
Absorb
31
Evade
2%
Magic Def.
72%
Damage
50–100
Hit
118%
Critical Hit Chance
1%
Morale
200
Page
1
Learn how combat works in Final Fantasy... and the many mechanics that don't work.
The Final Battle
Page
2
Return to the Temple of Fiends and warp to the Temple of Fiends Past to begin your final quest.
Non-D&D players may question the existence of Purple Worms, but trust me, they make sense! Well, sort of. In any case, in this incarnation they are high HP foes that are highly resistant to magic but quite vulnerable to physical attacks. You cannot flee from them, but there's no real reason to anyway, especially given how much experience they're worth. You'll find even larger groups on the Air floor.