Related
Break is a significantly better single-target KO Spell than Reaper: it's more accurate, and it's Poison-elemental, making it useful against a different set of enemies. It's even got a good chance of killing Tiamat the first time you fight her! It's not the best Spell, but it beats out some of the other level 7 stinkers.
There is nothing more annoying than having your main fighters afflicted with Darkness, and Lamp is the only way to cure them of it. Even so, the Spell is of questionable merit. Darkness wears off after combat anyway, and nothing actually inflicts it for a long while after this Spell becomes available. You can live without it, but it does help every now and then.
If you're a veteran of the series, you may expect this Spell to cure all Status Ailments. Don't be fooled—in this game, Esuna only cures Poison. You will be poisoned quite a lot in the first half of the game, but this Spell is of questionable use. It's nice for White Mages, since their level 4 Spell selection is pretty thin, but you could buy 53 Antidotes for the price of this Spell, and anyone can use those. You may as well pick it up when you're rich, but don't make it a priority.
Ladies and gentlemen, the most useless Spell in the game! Vox cures Mute, but you can't cast it if you are Muted yourself, which is questionable enough right there (especially since Silence hits all targets). Add to that that only four Monsters in the entire game cast Silence, and this Spell becomes even more iffy. With a price tag of 4,000 gil, it's just insulting.
Type
White Magic
LV
6
Effect
Removes Stone from one ally outside of combat
Cures
Stone
Target
One ally
Sold In
Crescent Lake (20,000 G)
SOFT Potions are expensive, but you can buy 25 of them for the cost of learning the SOFT Spell. Only learn SOFT if you are willing to wait for the White Robe to gain use of the INV2 Spell.