Related
Type
White Magic
Level
1
Effect
Raises Defense by 8 points.
Target
One ally
Price
100 gil
Sold In
Cornelia
The effect of Shld1 stacks with the effects of Shld2 as well as itself.
Shld1 is in the running with Blink as the most useful level 1 Spell as the game goes on. 8 points of defense may not sound like a lot, but it adds up quickly, especially if the attacker gets multiple hits. Really the only thing that makes this Spell at all obsolete is Shld2, which hits the whole party and adds even more Defense. Getting this up on your Warrior should be your first priority against any boss that does multiple hits for significant damage. It can also be helpful for making your mages a bit less squishy in protracted battles.
Shld1 is in the running with Blink as the most useful level 1 Spell as the game goes on. 8 points of defense may not sound like a lot, but it adds up quickly, especially if the attacker gets multiple hits. Really the only thing that makes this Spell at all obsolete is Shld2, which hits the whole party and adds even more Defense. Getting this up on your Warrior should be your first priority against any boss that does multiple hits for significant damage. It can also be helpful for making your mages a bit less squishy in protracted battles.
Sprite
Type
White Magic
LV
6
Effect
Increases all allies' Absorb by 12 points
Target
All allies
Sold In
Crescent Lake (20,000 G)
The effect of FOG2 stacks with the effects of FOG as well as itself.
FOG2 is an excellent party buff that will reduce the damage of each Monster's attack against the party by 12. As a bonus to Absorb, this applies individually to each hit, so this Spell is especially effective against Monsters who make multiple attacks. Because it affects the whole party, you don't have to guess who will be attacked as with FOG. This Spell is useful in a lot of situations and, unlike INV2, there is no item that will cast it for free. A solid investment (even for a RedWiz, who lacks a large number of learnable level 6 Spells).
FOG2 is an excellent party buff that will reduce the damage of each Monster's attack against the party by 12. As a bonus to Absorb, this applies individually to each hit, so this Spell is especially effective against Monsters who make multiple attacks. Because it affects the whole party, you don't have to guess who will be attacked as with FOG. This Spell is useful in a lot of situations and, unlike INV2, there is no item that will cast it for free. A solid investment (even for a RedWiz, who lacks a large number of learnable level 6 Spells).