Treasure: Found in Market (Porre) – 1 shown
The particular part of the area where this treasure is found
Notes on the specific location of the treasure and details on non-standard treasures
Power Tab Ground Floor Sparkle on floor
Shop Goods: Sold in Market (Porre) – 7 shown
The price to buy this item at this shop; in the Prehistoric era, some shops require items for trade rather than money
Notes on the particulars of this shop, such as its location or special conditions regarding its list of goods
Shop Note
Gold Suit 1,300 G -
Beret 700 G -
Tonic 10 G -
Mid Tonic 100 G -
Heal 10 G -
Revive 200 G -
Shelter 150 G -
Armor: Found in Market (Porre) – 2 shown
Unique armors can only be found as treasure or in other limited fashions; rare armors can also be dropped by or charmed from non-boss monsters; starting armors are weak but cannot be found except when given to new party members
The base bonus to physical defense granted by this armor weapon; the higher this number, the less damage a character takes from normal attacks
The element this armor offers protection against
The status ailments this armor prevents, or the status benefits it grants
The cost to buy this armor in a shop, if it is available for sale; some armor can be earned in trade rather than bought
The value of an armor when sold to a shop; not all armor can be sold
Description Equipped By
Gold Suit Armor 39 - - 1,300 G 650 G - Any Character
Beret Helmet 17 - - 700 G 350 G - Marle, Lucca, Ayla
Items: Found in Market (Porre) – 6 shown
Key items are unique and vital to the plot; rare items can also be dropped by or charmed from non-boss monsters
The status effects granted or removed by this item
The value of an item when sold to a shop; not all items can be sold
Tonic - 10 G 5 G Restores 50 HP
Mid Tonic - 100 G 50 G Restores 200 HP
Heal All 10 G 5 G Restores Status
Revive Death 200 G 100 G Revives an ally
Shelter - 150 G 75 G Recovers HP/MP at Save Pts.
Power Tab - - 5 G "Power" +1