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Death
Type
Harmful
Effect
Instantly sets HP to 0
Compare Death to other Status Effects
Items: Which Grant or Remove
Death
– 2 shown
Key items
are unique and vital to the plot;
rare items
can also be dropped by or charmed from non-boss monsters
Name
The status effects granted or removed by this item
Status
Price
The value of an item when sold to a shop; not all items can be sold
Value
Description
Heal
All
10 G
5 G
Restores Status
Revive
Death
200 G
100 G
Revives an ally
Techs: Which Cause or Remove
Death
– 3 shown
Name
Character
MP
The element of the tech's damage; all techs are either magical and deal elemental damage, or deal physical damage like a standard attack
Element
The status effects granted, inflicted, or removed by this tech
Status
Whether the tech targets allies or enemies, and its area of effect;
Area
target techs hit the chosen enemy and any other enemies in its vicinity;
Nearby
target techs work like Area target techs, except the effect is centered on the tech user;
Line
target techs hit the chosen enemy, every enemy on a line between the tech user and that enemy, and in some cases any enemies on that line past the chosen target;
Horizontal
target techs hit the chosen enemy and any other enemies at the same level of the screen horizontally
Target
Description
The amount of TP required to learn this tech; this amount is only counted once the character has learned the previous tech in sequence;
Known
techs are already available when the character joins your party;
Taught
techs are gained when the character first meets Spekkio
TP
✩Life
Crono
10
-
Death
Single Ally
Bring ally back to life
400
Kiss
Ayla
1
-
All
Single Ally
HP(Some) & Status restored
10
✩Black Hole
Magus
15
-
Death
Nearby
Power of Life/Death
900
Combo Techs: Which Cause or Remove
Death
– 2 shown
Double techs
are combinations of techs performed by two characters;
triple techs
are combinations of techs performed by three characters;
special techs
are triple techs that require unique accessories to perform
Name
The characters that combine to use this tech, including which techs they must know to learn the combination, and how much MP is required by each character
Characters
The element of the tech's damage; all techs are either magical and deal elemental damage, or deal physical damage like a standard attack
Element
The status effects granted, inflicted, or removed by this tech
Status
Whether the tech targets allies or enemies, and its area of effect;
Area
target techs hit the chosen enemy and any other enemies in its vicinity;
Nearby
target techs work like Area target techs, except the effect is centered on the tech user;
Line
target techs hit the chosen enemy, every enemy on a line between the tech user and that enemy, and in some cases any enemies on that line past the chosen target;
Horizontal
target techs hit the chosen enemy and any other enemies at the same level of the screen horizontally
Target
Description
Some combination techs cannot be performed normally, and require at least one party member to have a particular accessory equipped before they become available
Accessory
Double Cure
Marle
(
✩Cure 2
, 5 MP)
Frog
(
✩Cure 2
, 5 MP)
-
All
All Allies
Restore allies' HP & Status
-
Slurp Kiss
Frog
(
Slurp
, 1 MP)
Ayla
(
Kiss
, 1 MP)
-
All
All Allies
Restore all allies' HP & Status
-
Armor: Which Grants or Prevents
Death
– 4 shown
Unique armors
can only be found as treasure or in other limited fashions;
rare armors
can also be dropped by or charmed from non-boss monsters;
starting armors
are weak but cannot be found except when given to new party members
Name
Type
The base bonus to physical defense granted by this armor weapon; the higher this number, the less damage a character takes from normal attacks
Defense
The element this armor offers protection against
Element
The status ailments this armor prevents, or the status benefits it grants
Status
The cost to buy this armor in a shop, if it is available for sale; some armor can be earned in trade rather than bought
Price
The value of an armor when sold to a shop; not all armor can be sold
Value
Description
Equipped By
Nova Armor
Armor
82
-
All
-
5,500 G
Protects status
Crono
,
Robo
,
Frog
,
Magus
Prism Helm
Helmet
40
-
All
-
4,400 G
Def. +9 / locks status
Any Character
Gloom Helm
Helmet
42
-
All
-
6,500 G
Protects Status
Magus
Vigil Hat
Helmet
36
-
All
50,000 G
25,000 G
Protects Status
Any Character
Accessories: Which Prevent
Death
– 1 shown
Unique accessories
can only be found as treasure or in other limited fashions;
rare accessories
can also be dropped by or charmed from non-boss monsters;
tech accessories
are used to enable special triple techs
Name
The status ailments this accessory prevents
Status
Description
Equipped By
Amulet
All
Protects Status
Any Character
Poison