6 Begrimed Claws |
The Mirrored Morass |
In an alcove right of the main path |
7 Begrimed Claws |
Forgotten Commons |
In an alcove right and back from the main path |
7 Chipped Fangs |
The Waters Stilled |
On a platform right of the main path |
5 Cie'th Tears |
Amid Timebound Waves |
On a broken bridge right of the main path |
Deneb Duellers |
Encased in Crystal |
On a platform across the leftmost tube |
2 Digital Circuits |
Encased in Crystal |
On a ledge right of the main path before a bridge |
2 Digital Circuits |
Gates of Antiquity |
In the far corner of the large open area |
6 Enigmatic Fluids |
Encased in Crystal |
On a platform backwards across the rightmost tube, guarded by various bass |
Ferroelectric Film |
A City No Longer |
On the upper right path after the secret passage, guarded by PSICOM troops |
600 Gil |
Gates of Antiquity |
In an alcove just right of the entrance |
30 Gil |
The Mirrored Morass |
In plain sight on the main path |
50 Gil |
The Frozen Falls |
Near the point where the paths up the falls recombine |
240 Gil |
Encased in Crystal |
On a platform across the leftmost tube |
50 Gil |
Amid Timebound Waves |
On a hill right of the main path |
200 Gil |
The Waters Stilled |
In a small area right of the main path |
3 Insulated Cabling |
The Frozen Falls |
On a platform to the right from the top of the falls |
Librascope |
Encased in Crystal |
On a side path right of the main path after the save point |
2 Librascopes |
Echoes of the Past |
Left of the save point |
Magician's Mark |
Amid Timebound Waves |
Left of the main path, guarded by PSICOM troops |
Millerite |
A City No Longer |
In plain sight on the long outer path |
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