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Fencer
Monster
Fencer
Role
Ravager
Grade
2
Strength
106
Magic
43
Maximum HP
1,650
Animation Speed
80
Maximum Level
20
Descriptors
Early Peaker, Sparkprone, New Model
Feral Link
Drill Thrust
(Deals damage)
Effect Modifier
×3.00
Charge Time
165 seconds
Input Type
Stick rotation
Command
Rotate Counterclockwise
Compare Fencer to other Tamed Monsters
Upgraded Statistics by Material Grade Used
Materials Used
Level
Strength
Magic
Maximum HP
Material Cost
-
1
106
43
1,650
-
Grade 2
20
373
303
3,677
11,200 gil
Abilities: Learned by
Fencer
– 6 shown
Monster abilities
can only be learned by tamed monsters;
exclusive abilities
can only be learned by one of your two main characters;
feral link abilities
are monster-specific special abilities;
DLC abilities
are only available if you have the relevant content
Name
Level
Type
ATB Cost
Element
The status effects added or removed by this ability
Status Effects
Whether this ability can be infused in a tamed monster of the same role as the original monster who knew the ability
Infusible
The adjustment to base damage dealt by this ability; base damage is based on strength or magic as well as any applicable bonuses
Damage Modifier
The base amount added to a monster's chain gauge when this ability is used on them; the actual chain gauge addition is also based on chain resistance and any bonuses the ability user has
Chain Bonus
The number of hits involved in this ability; ability statistics apply to individual hits
Hits
The base duration of any status affects added by this ability, in seconds; the actual duration may be modified by other factors
Duration
The relative interrupt value of this ability; abilities with higher values will interrupt abilities with lower values, though these values may be modified by other factors and circumstances; if two numbers are listed, the first indicates the ability's interruption ability, while the second indicates how difficult the ability is to interrupt
Interrupt
Faultsiphon
15
Automatic
Auto
-
-
Yes
-
-
-
-
-
Flamestrike
4
Physical
1
Fire
-
No
×1.05
+10.00
1
-
25
Froststrike
10
Physical
1
Ice
-
No
×1.05
+1.00
1
-
25
Galestrike
1
Physical
1
Wind
-
No
×1.05
+10.00
1
-
25
Overwhelm
13
Automatic
Auto
-
-
Yes
-
-
-
-
-
Drill Thrust
1
Physical
-
-
-
No
-
-
5
-
-
Passive Abilities: Learned by
Fencer
– 7 shown
Monster abilities
can only be learned by tamed monsters;
exclusive abilities
are limited to a small number of rare accessories or weapons
Name
Level
If a chocobo has this passive ability, it will have the listed race ability associated with it while engaging in chocobo races
Race Ability
Critical: Power Surge
1
Supersonic
Critical: Power Surge
20
Supersonic
Quick Stagger
19
Supersonic
Siphon Boost
18
Turbo
Strength Bonus
8
-
Strength Bonus
11
-
Strength Bonus
16
-
Monster Crystarium Levels:
Fencer
– 19 shown
Role
Level
Grade
Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability
Strength
Magic
Maximum HP
Potent Bonus
Power Bonus
Mana Bonus
Vitality Bonus
Ravager
4
2
Large
Potent Chip
Flamestrike
+14
+13
+105
+9/+8/+58
+17
+15
+114
Ravager
6
2
Large
Potent Chip
-
+14
+13
+105
+9/+8/+58
+17
+15
+114
Ravager
8
2
Large
Potent Chip
Strength Bonus
+14
+13
+105
+9/+8/+58
+17
+15
+114
Ravager
2
2
Large
Potent Chip
-
+13
+13
+105
+8/+8/+58
+15
+15
+114
Ravager
3
2
Small
Potent Chip
-
+13
+13
+106
+4/+4/+32
+8
+8
+64
Ravager
5
2
Small
Potent Chip
-
+13
+13
+106
+4/+4/+32
+8
+8
+64
Ravager
7
2
Small
Potent Chip
-
+13
+13
+106
+4/+4/+32
+8
+8
+64
Ravager
9
2
Small
Potent Chip
-
+13
+13
+106
+4/+4/+32
+8
+8
+64
Ravager
10
2
Small
Potent Chip
Froststrike
+14
+14
+106
+5/+5/+32
+9
+9
+64
Ravager
20
2
Large
Potent Chip
×2
Critical: Power Surge
+6
+6
+48
+4/+4/+27
+8
+8
+53
Ravager
18
2
Large
Potent Chip
×2
Siphon Boost
+6
+6
+48
+4/+4/+27
+8
+8
+53
Ravager
15
2
Large
Potent Chip
×2
Faultsiphon
+6
+6
+47
+4/+4/+27
+8
+8
+53
Ravager
13
2
Large
Potent Chip
×2
Overwhelm
+6
+6
+47
+4/+4/+27
+8
+8
+53
Ravager
11
2
Large
Potent Chip
Strength Bonus
+6
+5
+47
+4/+4/+27
+8
+6
+53
Ravager
14
2
Small
Potent Chip
×2
-
+6
+6
+48
+2/+2/+15
+4
+4
+29
Ravager
16
2
Small
Potent Chip
×2
Strength Bonus
+6
+6
+48
+2/+2/+15
+4
+4
+29
Ravager
17
2
Small
Potent Chip
×2
-
+6
+6
+47
+2/+2/+15
+4
+4
+29
Ravager
12
2
Small
Potent Chip
×2
-
+6
+6
+48
+2/+2/+15
+4
+4
+29
Ravager
19
2
Small
Potent Chip
×2
Quick Stagger
+6
+6
+47
+2/+2/+15
+4
+4
+29
Items of Interest:
Fencer
Encounters – 3 shown
What type of item of interest this is; the data displayed in the 'Point of Interest' column depends on the type
Type
Details on this particular item of interest; certain types have special information; live triggers will provide the (humorous) responses that allow you to earn special live trigger rewards; cinematic actions will display the button commands entered for that action
Point of Interest
Time Period
Area
Notes
Battle
Fencer
Academia -400 AF-
Alley
Guarding a barricade in your path
Battle
Fencer
Academia -400 AF-
Alley
Guarding a barricade in your path
Battle
Fencer
Academia -400 AF-
New Town
Guarding a barricade on the west side of the area
Areas: Where
Fencer
is Encountered – 2 shown
DLC areas
are only available if you have the relevant content
Name
Time Period
Whether Chocolina can be found selling items in this area
Chocolina
What type of chocobo, if any, is available for riding in this area
Chocobo
Alley
Academia -400 AF-
Yes
-
New Town
Academia -400 AF-
Yes
-
Yeoman
Dragoon
Related
Fencer
Type
Militarized Units – Tilter
Hit Points
15,680
Strength
150
Magic
10
CP
120
Gil
150
Chain Resistance
66
Stagger Point
200.0%
Stagger Index
88
Libra per Encounter
20%
Interrupt Resistance
25
Launch Vulnerability
Weakness
Tame Chance
5%
Tamed Role
Grade 2 Ravager
Common Drop
Potent Engine
(30%)
Rare Drop
Analog Circuit
(5%)
Note
Employs wounding attacks that reduce maximum HP.
Elemental Vulnerability
Fire
Ice
Lightning
Wind
Physical
Magic