Monster Crystarium Levels: Gilgamesh – 12 shown
Role Level Grade Node Size
You may use any of the four monster material types of the same physical type; this column lists a suggested 'optimal' material which will maximize your overall bonus in a way that is beneficial to this particular monster
Optimal Materials
Ability Strength Magic Maximum HP Potent Bonus Power Bonus Mana Bonus Vitality Bonus
Commando 2 5 Large Potent Crystal - +16 +7 +280 +9/+6/+152 +18 +9 +303
Commando 3 5 Large Potent Crystal ×2 - +16 +8 +280 +9/+6/+152 +18 +9 +303
Commando 4 5 Large Potent Crystal ×2 - +17 +8 +280 +11/+6/+152 +20 +9 +303
Commando 5 5 Large Potent Crystal ×3 Blitz +16 +7 +280 +9/+6/+152 +18 +9 +303
Commando 6 5 Large Potent Crystal ×3 - +16 +8 +280 +9/+6/+152 +18 +9 +303
Commando 7 5 Large Potent Crystal ×3 Ravage +17 +8 +280 +11/+6/+152 +20 +9 +303
Commando 8 5 Large Potent Crystal ×4 Lifesiphon +16 +17 +280 +9/+11/+152 +18 +20 +303
Commando 9 5 Large Potent Crystal ×4 Mind Piercer +16 +8 +280 +9/+6/+152 +18 +9 +303
Commando 10 5 Large Potent Crystal ×4 Stagger: Wound +17 +8 +281 +11/+6/+153 +20 +9 +305
Commando 11 5 Large Potent Crystal ×7 Blindside +7 +3 +126 +6/+2/+69 +9 +4 +137
Commando 12 5 Large Potent Crystal ×7 Scourge +7 +4 +126 +6/+4/+69 +9 +6 +137
Commando 13 5 Large Potent Crystal ×7 Ruinga +8 +3 +125 +6/+2/+69 +9 +4 +135