Shop Items: Striking Staff – 3 shown
Price Shop Notes Area Screen Type
1,300 gil Upper Junon Weapon Shop - Junon Weapon Store Weapon Shop
1,300 gil Gongaga Village Weapon Shop - Gongaga Weapons Store (2f) Weapon Shop
1,300 gil Lower Junon Weapon Store After gaining use of the Highwind Junon Weapon Store Weapon Shop
Monsters: With Striking Staff – 2 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Eligor 12 300 67 33 45 24 216 46 91% 110 78% 2% 56 7 Halve: Gravity - 36 4 120 gil Striking Staff (11.2%) Echo Screen (4.7%) Mute Mask
Harpy 18 800 200 50 106 13 186 32 93% 100 80% 1% 58 0 Halve: Gravity Defend: Small, Frog, Stop, Paralyzed, Petrify, Death, Death-sentence 148 14 210 gil Striking Staff (11.2%) Hi-Potion (14.1%) Elixir
Attributes: Increased by Striking Staff – 1 shown
Name Description
Critical Hit Determines the chance of critical hits