Weapons: Found in Temple of the Ancients – 7 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Nail Bat Cloud 70 100% - - - Normal Critical Hit +4% 2,800 gil 1,400 gil
Work Glove Tifa 68 114% - - - Normal Critical Hit +4% 2,200 gil 1,100 gil
Rocket Punch Barret 62 110% - - - Normal Critical Hit +4% 3,200 gil 1,600 gil
Princess Guard Aeris 52 111% 22 ⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal Vitality +12, Spirit +20, +100% damage for each Dead Character - 3,750 gil
Trident Cid 60 105% 12 ⦿ ⦿ ⦿ ⦿ ⦿ ⦿ ×1 Normal - 7,500 gil 3,750 gil
Trumpet Shell Cait Sith 68 118% 2 - - Normal Critical Hit +4% 3,000 gil 1,500 gil
Silver Rifle Vincent 62 120% - - - Long Critical Hit +4% 3,000 gil 1,500 gil