Set Encounters: In Underwater Reactor – 7 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Screen Details
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
Submarine Crew Underwater Reactor (Guard Post) Interact with the Shinra soldier near the entrance 32 850 80 500 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor (Guard Post) Approach the two soldiers guarding the first doorway after defeating the soldier near the entrance 32 1,700 160 1,000 gil Normal Battle Can't Run
3 Submarine Crew (Pincer Attack) Underwater Reactor (Guard Post) Approach the two soldiers guarding the first doorway without defeating the soldier near the entrance 32 2,550 240 1,500 gil Pincer Attack Can't Run
2 Underwater MPs Underwater Reactor (Guard Post) Approach the two soldiers guarding the second doorway 34 1,640 160 1,200 gil Normal Battle Can't Run
Carry Armor Underwater Reactor (Submarine Dock) Speak to Reno 45 5,700 425 4,000 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor (Outside Submarine) Approach the Shinra soldiers boarding the submarine 32 1,700 160 1,000 gil Normal Battle Can't Run
2 Submarine Crew Underwater Reactor (Outside Submarine) Approach the second set of Shinra soldiers on the submarine 32 1,700 160 1,000 gil Normal Battle Can't Run